Nice list. Many of those things is something I will compare to L2 in my post below.
I remember they took awhile to add swimming to Lineage 2. I'm sure that's a feature they will add as the game is getting closer to release.
Not having dynamic mob respawn sounds silly, that is definitely something they need so it scale depending on the amount of players in an area. In L2 this did not exist, so yet another thing they have to simply adapt to and implement.
Sounds like a bug regarding escort quests not working in groups so far, I'm 100% positive they will have that added soon.
The questlog in Lineage 2 was lacking bigtime. To me it seems like they simply need to move away from their simple thinking with some of the features in L2 and adapt. Will be interesting to see what's changed in Aion in a couple of months from now.
Training would be nice to have in smaller towns, but, personally I like visiting the bigger towns in MMOs now and then. Depends on the transporation system though.
When a game is in development like Aion, it's pretty normal that there's lack of information on the official site due to so many sweeping changes. Remember, it's still in closed beta and there's a cb 3 coming up and who knows if there's a 4th as well
It also has to be a huge challenge for them to implement a reliable and solid server software using the new farcry engine. I doubt the downtimes is the host. It's the software. Could be the hardware they run on as well, but, my guess is that the majority of the server crashes doesn't have to do with the host at all. Usually issues like this are always worked on and they take a long time to improve upon. This is another sign that Aion will remain in beta for a long time to come.
Oh and the class transfer quests in L2? Haha. They were pretty harsh. Nothing like that please. Add some more dynamics then all the running around and grinding and cryptic objectives.