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Old 04-14-2008, 07:44 PM   #22 (permalink)
Harrison
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Quote:
Originally Posted by Kalean View Post
It's not just commons sense. What you fail to realize, is that the gpu market isn't as easy and cookie cutter as most. There are gpu's out there that COST MORE but offer less performance in the market right now, Why pay 350 for a 8800 GTX that consumes more power, gives off more heat? When you can get a 8800 GTS g92 or 9800 GTX that will offer the same, if not better performance, with less heat, and power needed. Price doesn't mean anything..you need knowledge of GPU's and the market. Which is precisely why my advice is reliable, you need to understand the technology you speak of.
Could you at least try to understand simple english? How on earth from "the best product in that price range" you get the price part only? Doesnt the best product say anything to you? And your condescending view doesnt help, since you understand much less about the topic.

Quote:
Originally Posted by Kalean View Post
Sorry to say bud, you have absolutely NO IDEA what you are talking about. GPU speed = clock speed based on the architecture, which each architecture...Whether it be a g92, r600, r670, have specific amount of Shading processors, raster operations, texturing units.."GPU Speed" is not even a term in their actual architecture. As stated before, you need to understand the architecture and limitations before you can give advice...Because honestly, you are 100% incorrect. GPU Clock speed relates to performance based on the architecture, so you are basically agreeing with me while denying it. Clock speed means nothing, it's the architecture that it is based on before you can determine the performance.
Again you cant understand simple english GPU speed in laymen terms means its performance in games, if you dont understand that, ask, but you without a clue starting to show how much (actualy, little) you know about this topic. You out of place "introduced" GPU clock speeds without understanding the posts, and then start to defeat your own strawman

Quote:
Originally Posted by Kalean View Post
YES as overwhelming...Do you realize there is another thread in here with someone's specs and experience/frame rates displayed?...please tell me HOW on earth..you would get 60+ frames when a 3870 is capable of this....
We dont know most of his settings, plus you think Aion wont be tuned better? It seems you imply Aion is as tuned now as it will be during/after the launch, which just shows you have little experience with the topic.

Quote:
Originally Posted by Kalean View Post
Precisely, I stated they have to use older engines..So what are you even trying to point out?....They have far more textures then the average game, the amount of characters, models, terrain, mobs, the vast amount of polys...It's a lot of data that needs to be used. In terms of WoW..The fact that you are even comparing a IGP for aion is laughable...IGP's are the barebone lows of gpu computing...Low settings, low resolution. And WoW is NOT a very demanding game bud. Bad comparison...
again, you mixing different topics as you dont understand them - MMOs choose the engine which are suitable for broader audience, just better textures doesnt mean anything - you can tune them down/up in options, or even download as extra pack as in LOTRO. Thats why you dont have to use old engine, scalable new works just fine. You overstimate textures as well, nor its always in video cards memory. After Aion launch you'll see plenty of players running with 256MB cards (actualy most will have less than 512MB). We are yet to see how tuned the game will be at the launch, its obvious players with slower rigs wont play on highest settings.
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