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Old 04-14-2008, 08:04 PM   #24 (permalink)
Kalean
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Join Date: Nov 2006
Location: Reseda, CA
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The point of my ENTIRE argument, is not about gpu performance buddy. You're the one that threw in the term "GPU Speed"...What I'm trying to get across which you are failing to realize, is that a 256mb card is not enough for running 1650x1050, or 1920x1200 in a mmo with a enjoyable experience...You would bottle neck BIG TIME. The fact that you don't even understand that shows you have no idea what you are talking about. More Vram offers the ability to run more textures and a higher resolution...Cutting the amount of memory to a limited 256mb's for those resolutions is suicide if you expect to run atleast decent settings...You will see a MASSIVE drop in performance once you bump up to 1650x1050, and 1920x1200 is even larger.

Of course you can always turn down your texture quality, but keep in mind the higher you go in resolution, the more vram is required in order to get an enjoyable experience, even on low texture settings, which would make the game lose some of it's prettiness, you will be bottlenecking. THAT is the point I'm trying to get across, the other information is related to what you have been throwing around in terms of GPU speed, and that more expensive up the chain = better performance. So please don't try to bring in a condescending tone in order to get past your prior statements which I've been speaking against. Everything I said relates to what you've been spouting, but the MAIN factor of this discussion, 1650x1050/1920x1200 needs more vram then 256mbs for an MMO...which are extremely heavy on the amount of textures displayed...They wouldn't pick older engines for no reason..This is one of them.
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