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Originally Posted by Livvy
a Few questions from yours truly :
From watching the video I have the distinct impression the game - in terms of combat mechanics and actual gameplay mechanics - is pretty much done ( except minor tweaks ) , can you confirm this from playing it ?
I was noticing red boxes popping up during combat ,what are those ( my knowledge of korean isn't that good , absent actually ) ?
What was the emote which had you floating ?
How much time did it take to get from lvl 1-4, how many "zones " does that take you to ?
As for quality of graphics : it looks stunning - especially considering settings and the loss of quality you always get when capturing ingame screenshots ,let alone videos .Besides : I'm more interested in gameplay. You can have marvelous graphics in a lousy game, we don't want that .
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Quote:
Originally Posted by Fleiva
@Deif
I think that was a font problem? It looks like if he had ???? ????????? ???? during the intro. Can't really see well tho.
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To my knowledge the red boxes and ??? during the intro showed up because Zyuu was running Aion without AppLocal on an English pc. The letters didn't exist or didn't render correctly.
The graphics in the beta seem to be gimped. I've tried manually changing them and letting Zyuu play with them but he says it makes it look worse! So I'm going to wait until release/English beta to really find the engine's limits. One of my main gripes is the way plants and trees are rendered, mostly as sprites instead of 3D objects, and the way shadows are cast, updated, and smoothed and at what distance. Also HDR and AA and AF and water quality all seem to be wonky. They look awesome as is, yeah, but I think they can look better.