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Originally Posted by Disrupter
Grinding is more than just levelling. Grinds can include reputation levels with differing factions, farming money, levelling, running the same dungeon repeatedly for gear, so on and so forth. Essentially grinding is just repeating the same action over and over. Grinding is what keeps people paying their monthly subscription fees. In a MMO your grind isn't done simply because you are max level, unless of course, you're done playing.
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Grinding is more than levelling, for example levelling? Uh... however, any dedicated gamer detests monotonous grinding. If the grinding wouldn't be monotonous, there's nothing wrong with it, but as soon as it is (and it is like that in 99% of all MMORPGs) the quality of the gameplay while grinding drops down to a minimum. There are people who asks themselves why they are doing all this, since grinding is the main thing they're doing in the game, but it sucks. And all that just for the illusion to have a great character? I'd sigh being bored at that point.
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Its all fine and good to say 'I hope there's no grinding!' but it is what keeps people playing these games month after month. It serves a valid purpose. If there were to be no grinding whatsoever, the developers would have to continuously pop out fresh content on a WEEKLY basis, and thats nowhere near realistic.
Its a necessary evil.
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Everyone wants this to be changed. Even Koreans do (the contrivancer of monotonous grinding), that's why NCSoft is trying to make a game that is less oldschool monotonous grind oriented, but has alot of interesting content and the grind isn't just doable in one repetitive way.