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Originally Posted by Endrance
Grinding is more than levelling, for example levelling? Uh... however, any dedicated gamer detests monotonous grinding. If the grinding wouldn't be monotonous, there's nothing wrong with it, but as soon as it is (and it is like that in 99% of all MMORPGs) the quality of the gameplay while grinding drops down to a minimum. There are people who asks themselves why they are doing all this, since grinding is the main thing they're doing in the game, but it sucks. And all that just for the illusion to have a great character? I'd sigh being bored at that point.
Everyone wants this to be changed. Even Koreans do (the contrivancer of monotonous grinding), that's why NCSoft is trying to make a game that is less oldschool monotonous grind oriented, but has alot of interesting content and the grind isn't just doable in one repetitive way.
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I used multiple examples of grind in addition to levelling.
I don't detest grinding at all. Are you saying Sea access before the zone was populated with mobs in FFXI and clearing Naxx before TBC and Black Temple in October in WoW are not indications I am a 'dedicated gamer' ? You CAN'T make grinding less monotonous, because if it was less monotonous, it wouldn't BE a grind. What you can do is offer differing progression paths, which is something people should be raising their voices about, not pretending to hate a grind as MMO junkies.