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Old 04-23-2008, 08:36 AM   #2 (permalink)
Fiend
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Character: Fiend
Class: Spiritmaster
Legion: True Blood
Race: Asmodians
Server: Siel

It sounds like Aion won't feel as barren as some games do even if the server population isn't near the cap since the PvPvE in the abyss will cause players to congregate around the 'castles' that are the main PvP objectives. Plus the rift system will be placing players in enemy territory and chances are more than one person will want to jump in when a rift opens, so players will end up seeing each other as a result of the PvP dynamics in the game as opposed to only seeing people when you form a party and jump into an instance together.

But merging servers that have seen a significant drop in active players would be helpful down the road. If two older servers never see more than 1/3 the max player load, why not merge them into one reasonably active server?
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