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Its true, there are money sinks in almost every MMORPG at high levels, it's just that I would rather them be cheap and easily obtainable. Not expensive and necessary. Eventually, people will have similar gear, similar skills, but if you lose simply because you didn't have soulshots, that would be silly. I think regeants should be more skill based. In FFXI there was food, and many regeants for each class that were needed to cast spells etc. (Ninja). In WoW, theres potions, class-specific spell regeants and food. So it's really just a bad implementation of a regeant vs. a good implementation. If you are going to add a money sink, they should be cheap, and a necessity, so that everyone can afford to pay it, but also everyone has to pay it. In addition, there will always be consumables in every game that boost your performance, but those kinds of items should be so expensive you would only use them for PvE fights.
Last edited by Skold; 05-06-2008 at 12:02 PM..
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