Quote:
Originally Posted by Fleiva
Is there any game without a continous money sink at higher levels? with binded items, crafting, etc, I can't imagine any other way to take money out of the market cycle, if it only adds 10 damage? great for me. You could always stock up before going into the abyss, its not like if you were going to be in pvp danger the whole time anyways.
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QFT
thats actually the only valid argument in the whole thread so far.
oh and like i said somewhere else i like soulshots, the only con i see as of now is huge price. Enormous price was the main reason why everybody hated shots in L2. So i kinda was hoping that ncsoft won't do the same mistake twice...