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Old 05-10-2008, 08:09 AM   #342 (permalink)
Koji
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Well the content in MMO's run out eventually. So the only thing left is to repeat it and repeat it some more IE. Grinding.

You don't have to look deep and hard into what grinding actually is and all the variables of grinding like who you do it with and whether it is worth it.

The simple fact is that MMO's don't have the content to last players the length of time they want them playing so adding grind to the game makes people have something to aim for and expands play time.

I'm not just talking about grinding mobs here. No sir. I'm talking about repeating anything for a reward. PVP points, raid drops whatever. It's all the same if you look at from a different perspective.

The trick with grinding is to make the player not realise they are grinding. Which is where all 'ingredients and psychological factors' come in.

Don't hate me for breaking down a load of deciding factors into a sentence that at least i believe and accept.
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