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I have a warlock in WoW, it's my main after my priest, and I have to say warlock is a lot harder than what people think it is. Which means you have your easy way out, dot it up, stick your pet on the target, and let your pet auto judge the abilities. However I play it differently, I control all my pet skills (unlike some warlocks I've seen in PVP that stick their felhunters on me which auto cast spelllock even when I'm not casting **** :P).
Aion Spiritmaster's a lot like a warlock that controls pet skills on their own rather than have it on auto cast. You get your pet skills, as I've said before, pets DON"T get their own skills, they have their own forms of attack. All of them except for the Water pet is melee, while the water dps is a range dps (think of it like a water elemental without a limited mana bar).
I've said I'll go on about the skills and stuff at lvl 19 but I didn't get a chance to lately. So I'll write here instead a week later~ sorry xD
At level 19 you get to summon water elemental. Like wind, it's a book you have to find. There's a zone in Verteron (for elyos) that allows you to fly and also there are elementals there for you to kill (a quest zone for lvl 18-20), and you'll be able to find the books there. Oh yeah, if you're hunting the water elementals there for your book, do yourself a favour and don't use the fire pet. lol.
The water elemental is a range dps. It has the lowest HP out of all the pets, least dodge, and least armor. It deals the most dmg though, especially with the buff pet attack that I was talking about last post, so for me I prefer to use it over the wind pet because I enjoy kiting mobs and I'm really lazy when it comes to healing pets. There's another reason for that. Heal pet doesn't scale that well at lvl 19, and it's on a 1 minute casting cooldown, so I really do prefer using a pet that doesn't get hit much if I use it right, rather than risking a pet death to resummon it. You never know when mobs will respawn on you so having a living pet's always better than a dead one.
Another skill that you get at lvl 19 I think I mentioned it before is the earth pushback skill. It's like the water pushback skill that's a combo to the water attack which slows target. This is a combo that comes after the earth snare skill. It hits for a nice amount of damage, so it's a good opener always if you want to grab aggro and keep your pet dpsing at 1 spot.
Unlike sorcs, assasins and gladiators (I'm not sure about cleric chanter ranger and templar, I've only seen the 3 I listed), SMs don't get a skill which throws your target into the air and disable its movement for a while. Not that it's really a problem, we're OP anyways.
There are elite quests for Elyos at lvl 16-20 which involve killing elite mobs that exists in the area Southest of Verteron Fortress. It's not really soloable by any other classes other than Rangers and Spiritmasters. Rangers have to kite them, where spiritmasters have to kill them using the method I describe above. You don't want to let your pet tank it, the heal doesn't scale so you'll likely see a dead pet every mob. I was killing a lvl 16 elite mob, melee, not ranged, and it killed my wind elemental so I had to run for my life. But using the kiting method with the water elemental works very well in killing it. However SM can't kill archers, (and I highly doubt rangers will have an easy time killing them), because you'll always pull aggro even if you make your pet tank it (healing aggro ftw?) and it'll 3-4 shot you.
However keep in mind most of the other classes can't even kill any of them :P, so I really enjoyed SM since I couldn't get parties easily (I don't speak korean) and I really enjoy soloing.
DAMNIT I WANNA PLAY AION ALREADY T_T I'm going nuts here from boredom and no other games are good enough after I tried Aion T_T
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My love, will you not be the passing glimmer, leaving my anguished howls in the darkness?
Last edited by Shilenne; 05-10-2008 at 05:42 PM..
Reason: Automerged Doublepost
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