|
Assassins should have high dps output, if not the highest dps of all the melee classes, BUT in return, they should also be fragile in taking hits, as in, they should be the class weakest in taking physical damage (except for the caster classes).
I believe this would force assassins to act like assassins (by being more sneaky rather than heading straight into combat) and truly rely on their stun/disabling skills.
__________________
"Who we are is a stepping stone to who we can become"
|