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General
Join Date: Aug 2007
Location: Montclair, NJ
Thanks: 0
Thanked 8 Times in 8 Posts
Class: Templar
Race: Elyos
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Suggestion Cycle 5 (Nominations)
Alright, I delayed it by less than a week. But if there's decreased activity, I'm delaying it more. Anyways, here we are with another session of suggestions. You know the format. Refer to suggestions in bold and be clear about what features you nominate. A feature/suggestion requires 2 nominations from others to be put on the list. After a list of 10 has been accumulated, we will go to the voting part of the cycle.
I would like to start by suggesting Active NPCs / Ambient Crowd Noise, PvPvE Journal, Character Profiler, and Bounty System.
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Ambient Crowd Noises
When you go to major cities, it doesn't really sound as crowded as it may look. This could be influenced by the number of PCs and/or NPCs, but based on population density in areas, there could be a subtle amount of ambient crowd noise. Just one more step towards full immersion.
Those of us who are or will dole out hella money for a sound system might enjoy it a bit more. Alongside the Active NPCs suggestion, it just takes this game a whole 'nother step further.
Active NPCs takes it up a notch by not simply scripting paths, but making NPCs have "lives". They would walk out of PC-inaccessible houses, of which there would be a door open/close animation. They would proceed to walk to places like the Inn or Tavern for a bite to eat, having conversations with some people on the way to, and while being in these places. Then, they could venture to the market to buy things, etc. There could be scripted NPCs for the daytime, which would be normal. Then, at night, there could be seedy people who might talk about darker things and engage in conspicuous activities.
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Originally Posted by Character Profiler
Your character informations are stored on the official homepage in an XML-file (or whatever), where internet sites can get this data to create up-to-date profiler. Then you can use them as signatures, etc.
Another thing that would be good is if you could export your profile to places like Facebook, phpBB (provided that someone makes a phpBB mod), or any other website.
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Originally Posted by PvP/PvE Journal
Players would have the ability to see all PvP related statistics in the game. You could see how many times you've been killed, who killed you, how many kills you've made, and who you've killed, etc. The data would probably have more specific information as well. Such as statistics for certain PvP scenarios.
Not only that but there would be another half to this journal that would display PvE-related statistics, such as how many attempts have been made in certain raid instances, how many times you finished, how many times you wiped, as well as how many mobs you've killed, average exp. earned, the list goes on and on.
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Originally Posted by Bounty System
You will have the ability to assign bounties upon people of the enemy faction. That way, you can make gankers pay for their transgressions. But it also costs you cash. You could use cash or unbound items as rewards, which would be give to people who have accepted the bounty from a bounty board of some sort. Then, the bounty will automatically be collected, once the bounty quest has been turned in.
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