Thread: Crafting
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Old 05-23-2008, 10:09 PM   #3 (permalink)
Aion-Quebec
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Join Date: Mar 2008
Location: Quebec!
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Class: Templar
Race: Elyos

I would say it should go with the level difference between your crafting level and the level of the craft you doing eg: something like +0.2% for each level difference. So higher you are higher are the chance to critical. Something like temparature of environmental factor could be a nice modifier to put in. But first i would like to hear that eventually they might add this into the game . I would regret a crafting system like wow that end-game wise, you got almost nothing really useful to make money with.
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