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Old 07-02-2008, 12:15 AM   #474 (permalink)
Iceburgh
Daeva
 
Join Date: Jun 2008
Iceburgh is an unknown quantity at this point

Race: Elyos

Quote:
Originally Posted by Calindor View Post
I somewhat agree with that, but my only comment is why would someone who plays 30 minutes a day on average want to play a MMO, or better yet, if they do play a MMO why would they care that people who play longer get ahead faster when they are playing such a short period of time. If a game was designed so that people that play a short amount of time and get ahead, then the game would simply die down too fast.

Look at any game, the only way they keep going/succeding is by adding new content that takes time to do...WoW added arenas and more raids that you have to farm hardcore to accomplish (new gear) L2 keeps adding and endless grind that nobody will ever be able to reach unless they bot til their computer explodes....

Its the same for anything in life, you get out what you put in, sure skill will help, but that will just make you go faster than a less skilled person who plays the same amount of time....I'm not saying games need to be a ridiculous grind or anything, but there has to be something benificial to keep on doing or people will simply get bored...and its common sense, who ever plays more will get it done first.
I suggested 30min because that tends to be the min amount of time that you can accomplish something worthwhile in an MMO setting. with a group you can posibly get an instance done. in WoW you can get Arena matchs or BGs in. Maybe not a raid but you stll can work towards maxing a character out. Games with endless grinds would be a turn off to someone i they cant even make max level to start the endless grind to begin with. In real life you can drive 30min or even read a few chapters in a book or workout. In the end there is no reason that a game should be set up in a way that you cant accomplish an important task in 30min be it leveling or farming mats to craft with or PvP towards a new item.

As my job is being a truck driver I can have anywhere from 30min to 10hrs+ of play time on any given day. Some weeks I can end up with 30min a day from being tired or bad scheduling others i can have 2-3hrs and get into a raid. The fact is if a company wants to maximize profits they need to appeal to as many people as they can. Cutting people out due to a Time factor is just not a smart business plan at all.And for anyone who feels they should get more cause they can play more. That makes no sense at all if you want to compare it to RL even though its a game.

Person A-Works in an office answering phones getting paid 15/hr due to having a degree.

Person B-Works at mcdonalds slaving behind a hot stove and oven cooking. Making 5/hr

Person B clearly works harder than person A so according to your logic person B should be paid more for doing more work.

But hey the world and games dont always work how we want and this is why some people fail and some succeed. But the person/company that maximizes their market will always succeed. If they deliver a quality product that the customer works and doesnt appeal only to a niche group. Though if youre going to make a game for select people then dont expect to make the maximum amount of money. I dont see this problem with Aion though. I just dont see where people can try to logically equate time and difficulty to being deserving of more.
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