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Old 07-04-2008, 04:08 PM   #72 (permalink)
BahamutKaiser
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Class: Templar
Race: Undecided

Simply Fleiva, because it is easier. If you dislike certain types of quests or activites, that's fine, some people don't like PvP, or challenging activities, but it is already clear that the Abyss is an intense PvP region which grants greater rewards and faster growth because it is more difficult, and likewise, something that is more difficult or progressive for the game is privy to greater reward. There is a difference between equal and fair, fair is when harder work is rewarded with greater reward, equal is a communist influence where people assume that everyone should gain the same whether they choose to do more or less. Equallity is only fair in terms of opportunity, beyond that, if people choose less or dislike their opportunity than they can enjoy things their own way, that doesn't mean they deserve the same reward, they should accept their fair reward.

Quests are highly contextual, as depending on the activity, it may be easier or harder than simply slaying, the simple rule is that whichever is harder should reward more, but in the few cases where questing and slaying overlap, it is obvious that your going to gain greater reward for executing both, any manipulation of that simple and logical application is communistic oppresion just to suit an auterior interest. No system is perfect, so exceptions and hardships will exist, that doesn't mean that the basic rules of success should be denied to prevent them, doing so promotes a population of deliquency.
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