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Old 07-06-2008, 12:55 AM   #1 (permalink)
Lt.Dan
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Join Date: Jun 2008
Location: NOVA
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Character: Khartoum
Class: Spiritmaster
Race: Asmodians

Concern: Content and Classes

I'm having doubts about the content this game may or may not have, specifically in regards to the number of classes. Now I say this because the way this game seems to be set-up looks very similar to L2 (which obviously makes sense considering it's the same developers)and I feel that L2 worked because of the sheer number of variations on classes and races that you could have which made PvP interesting. However, Aion seems to be going for the same open PvP approach (with the twist of it being faction based) but it seems to lack content/depth in the race/class combinations as well as the classes gameplay wise.

What I'm trying to say is I feel like this game may be veering away from the large open PvP of Lineage 2 that made that game thrive without establishing any other clear-cut niche or strongpoint that sets the game apart and makes it captivating and engaging to keep the player interested.

Now let me just finish this by making a few disclaimers. For one, I realize this game is a completely different project from Lineage 2. I only compare the two because they A. were made by the same company B. Look similar in some ways C. Have similar set-ups, specifically with the class branching. Also, I realize the 'unique' twist this game has in the Abyss and the PvPvE, however, I have yet to be convinced that that is enough of a change to make the whole game worthwhile (I mean they had Castle Sieges in L2 w/ NPC guards. they just weren't in a specific zone with 'Balaur' included.) Thirdly I realize we haven't received a ton of information the game nor have I ever played it myself so all of my comments are purely based on deduction from the limited information and past experience with games looking one way on paper and not panning out for real.

Thank you,
Lt.Dan

Any thoughts?

Last edited by Lt.Dan; 07-06-2008 at 01:16 AM.. Reason: Automerged Doublepost
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