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advantages
I voted for stealth because.... well, looking back on it now I don't really know why I voted for stealth... I guess you can stealth around monsters, scope out future roots and help make a plan for a team. It would help pulling. It would also help with "runs" to new towns like we had in Guild Wars: Prophecies, i don't know if that aspect will transfer into Aion. And also in my opinion, there should be a damage bonus for sneak attacks, or maybe also sneak attacks make it possible to interupt long spell casts. I think those ideas would amp up some votes for stealth. But if there is no bonus for stealth then looking back on my vote I would definitely change it.
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