Thread: Monk Class
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Old 07-14-2008, 04:42 PM   #29 (permalink)
BahamutKaiser
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Class: Templar
Race: Undecided

I hate monks, the title is so prejudice and inaccurate. Beside that, I hope they choose to enhance existing classes instead of splitting up the development trees even more, creating more seperate character types which have to compete with eachother and cannot alternate.

Making more classes means making competition for the same roles. Aion will already have some class favoritism, but with more roles it become a big problem. It is much easier to have a Brawler weapon and ability option in the Gladiator Tree and a Samurai/Ninja setup in the Assassin Tree rather than make entirely new classes which will divide the classes into remotely alternate roles and compete with eachother for the same positions. By adding new options to existing classes you never face that problem, and if one turns out to be disfunctional, the balance failure is just a minor upset for players who want to use a different weapon, not an identifying class flaw which has to be balanced in order for those characters to play.

I like Grappler better than Monk, as a title, Grappling would also have alot more unique effects associated with it than Monk would compared to existing classes.
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