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"It's not the destination, but the journey", you said.
This is what I like about offline games...all the game up to max level is fun; the quests are interesting, there's a story going on, etc.
In online games the quests are stripped to 'kill X amount of ____' or 'bring me back some hides(which turns into kill X amount of monsters). Guild Wars showed some improvement, but still, the storylines got boring after twice through since they stay exactly the same each playthrough.
I'm hoping the quests in Aion are different; in fact, it was people saying how the questlines were funny and interesting, and the video of your character turning into a parrot to spy on pirates, that attracted me to the game at first. Also, the multiple forms of customization(your character, your armor, weapons...skills, to a degree)...helped show me that Aion has a chance to restore my faith in MMOs...
(Yep, I've basically quit all my MMO games 'sept Guild Wars(PvP only, most of the time now)...otherwise it's Wizardry 8 and Daggerfall)
--Also, the more PvP content, the better IMO, because fighting people is sooo much more interesting than fighting the computer's (limited, unfortunately) AI. I mean, it's never the same thing twice. Even if you fight the same person a couple times, it's likely they'll change their tactics next time around.
But yeah...some people don't enjoy PvP as much as me, but I hope that they understand why it's important to others.
Last edited by Zalunaya; 07-15-2008 at 03:08 PM..
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