Quote:
Originally Posted by yousei
i honestly like the fact that as you get higher lvl you get harder to kill... im not sure i would be satisfied as much if im a lower lvl and i kill a higher lvl just because they were nerfed on the pvp side of things... to me its not skill its just squaring things up so ppl dont cry to much.. i enjoy the thrill of hunting and getting the chance to go up againt a hard player not knowing if im going to win, and when the higher player screws up and you get that lucky shot off that devastates him or you hold out enough for reinforcements and he dies it makes it much more rewarding to me. of course there is the chance im gonna die too, but thats what makes being out in the world not knowing whats around each corner so exciting.
as for the interview im usually an advocate for not making it to hard.. mostly for like having to group 24/7 cause im a casual player, and im usually roaming around with my husband and no ones else. however, i do believe in stuff you need to group for especially special stuff that grants you access to places such as the abyss portals and such. i just found the whole artical to be a big whine fest... if they did everything that kid said the game would be easier then wow...
|
You are still harder to kill in AoC if you're higher level. Higher level people have bigger hp/mp/stam pool as well as higher level abilities and feats. The system theoretically also allow you to do what you claimed you want to do: letting you kill higher levels provided you are more skillful or the higher level screwed up.
Introducing level scaled statistic will make that impossible, as pointed out in my last post. If you're grey to your target, you'll at most do like 5 damage and take at least double damage from them. Regardless of what skill you have you will die instantly.