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I'm all for customization, in fact I want as much customization as possible in my games.. which is why I like MMO's and RPG's in general, there's a lot of options and personalization. There's a reason I use 1hour+ to make my characters. That said, the pole arm issue isn't only about that. It is good that you can make yourself stand out, and be different. However in this case that shouldn't go as far as changing the role of your class.
I certainly don't choose Assassin to use big weapons, if you do.. well I would say you're confused. Assassins were never about big 2handed weapons, they're about stealth, camou, fast weapons (and going by realism standards a 2handed weap isn't fast, I don't care if it's a fantasy game, this is about class lore and class roles.) Changing the class itself in customization isn't nice, that defeats the whole purpose of a class. It's a reason it's called a class, they got certain limitations, things they can and -can't- do. Assassins are supposed to wield cunning weapons and be swift, a pole arm makes you more like some brute gladiator, and it isn't swift either. Doesn't matter if using pole arm nerfs the assassin by a million times, assassins are not supposed to be able to use heavy weapons, -end-.
If they don't change this I'm surprised, at any rate I'll refrain from using pole arms or anything like that.
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People live their lives bound by what they accept as correct and true. That's how they define Reality. But what does it mean to be "correct" or "true"?. Merely vague concepts. Their "reality" may all be a mirage.
- Itachi
Last edited by Dez; 07-20-2008 at 06:50 PM..
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