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If an assassin isn't what the lore says it is, and is not what an assassin generally is, why call it an assassin?
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I couldn't QFT this enough, that is what I've been trying to say all this time. It's not about how Assassins are in Aion, it's about what Assassins always were. I mentioned earlier that if they really wanted something different, they could have created classes unique to Aion.If they wanted a brute type of Assassin they could have made that into their own class, let's say a "Berserker". Not go "Sorry im just gonna change this class you love into something it's never been like."
Customization is freedom, giving the option to use heavy weaps to a class which generally lack the proficiency/isn't meant to, is unreasonable. Only reason I can see that anyone would support it, is because they find it cool to slash about with a big weapon, but they want the speed benefits of Assa as well, or else they would have gone Gladiator.
So they basically want the best of both worlds, in one word: Overpower. People seem to crave more and more, to no end. I look at it differently, I like challange.. wouldn't like Assassins to be the "Omg ezmode takes no skill hax" class. Even if it were the toughest class to master, that would only mean I had more to be proud of when I mastered it.
Like I said though, overpower wasn't my main issue with this (which was lore etc). But I mentioned it cause I think that's the reason people support it. What else? a 2Hand doesn't belong with Assassins.