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The problem is that in most MMOs all you do to archieve something doesn't seem to be and in fact isn't worthwhile compared to playing a strategy game, an offline RPG or whatever. The experience is just more useful in the end and way less frustrating and time consuming. People play MMOs cause it has people. Imagine WoW, FFXI, L2 or whatever wouldn't have the people. Would you still play the game? I've tried once, emulating a MMO and it ended up being the worst game I've ever played (besides Ghostbusters on SNES).
You need to think about them as if it'd be a offline RPG, with the feature of playing together with many other players. The focus should be on gaming, on RPG, not MMO. Of course, this is also what makes it good in the end, but it can also make the game much worse. And in fact, this is what many companies do. An illusionay and people basis with a little game as extra. I want alot of game and a little people oriented features.
Anyone ever played Secret of Mana together with others via emulator? My best MORPG experience I ever had.
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