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Also remember that with the Stigma system you can create something akin to the necro, taking some of the poison/DoT/debuffs of other classes and incorporating it into the Spiritmaster's skill list. You'll never be able to summon 10 things at once, but it's something.
Plus, both Lineage 2 and City of Heroes (and even Guild Wars until it was abandoned for GW2) are still getting new races and new classes (one-winged thing for l2, epic Widow/Crab for CoV) so it's entirely possibly a more necro-like class will develop in the future. I know there are a few class niches that are already missing with the available line-up, such as a class closer to a Druid I would love to see happen, so maybe they'll work on these for future expansions.
Classes I'd like to see:
Druid - Morph into animals, not just one or two but lots of choices, nature spells
Necromancer - multiple minions, also some spirit magic would be nice rather than the cliche pestilence spells.
Ninja - no, Assassin isn't enough; I'm talking the teleporting, ninjutsu-using, shuriken throwers
Mesmer - just like Guild Wars, I would love a class that specializes less in direct damage and more in using another person's damage against itself, and using enchantments/buffs to harm the person they're supposed to help <3 <3 <3
Monk - I've yet to see an MMO make a decent martial arts class or perhaps cestus (fist weapons) with one exception; Ragnarok Online. Lotsa direct action without edged weapons.
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