Quote:
Originally Posted by Aggelos
I think 1 Cleric » 4 Chanter heal. Otherwise Chanter would be OP and Cleric useless.
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It would depend on the situation I think. Even same level monsters can have stats that varies a lot. The trick is to find a combination that yields the highest exp per hour. Having a templar-cleric-DD party may work against tougher monsters, but if you make a pure DD-buff party you could go for weaker targets and kill them much more quickly. In the end you might level quicker that way.
That said though, clerics do provide some exclusive benefits. I think they're the only ones that come with ailment removal skills.