Quote:
Originally Posted by Aggelos
Well... there's only one viable tanking class, only one nuker class, only one buffing class... I don't get your point.
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That cannot possibly be true. Otherwise either 1) Some classes aren't good at anything, or 2) Every party will have to have 8 members, one of each class.
Then again, I feel you've oversimplified. Healing is not the thing that's needed -- it's damage mitigation, which can be accomplished by either healing OR by preventing the damage in the first place. Likewise, "nuking" isn't what a party needs; it's damage per second, which can be accomplish by magic, ranged physical attacks (bows), or high-DPS melee.
It's a matter of working with what you've got, not deciding what you HAVE to have ahead of time. People who are adventuring will always earn more XP than people who sit around waiting for the perfect party to materialize.