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from my admittedly short time playing a templar in the leipzig demo, i'd say that the templar is designed to be a one-hand weapon and shield user: they get taunts (and so need high def) and shield skills. they might get 2-hand skills, but i didnt see those.
the templar looks like a hybrid tanker: hybrid cos they got some buffs; tanking cos with taunt and shield skills, they're clearly meant to be pulling aggro, not being melee dps. they were fun to play tho: the templar was on my 'never interested in playing' list (along with the gladiator and assassin)) but after the leipzig demo, it's on my 'alt char' list (along with the spiritmaster; mage and chanter are on my 'main' list).
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