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For a Cleric, you have to get the fact that not many would-be healers learn and maximize their full potential. Would an average player have 3-4 different sets of gear depending on the situation, or different skill-sets or having to analyze surroundings then make use of their range to heal / support while also moving to avoid getting focus-fired on are some examples.
Even when you can know your class from top to bottom, being on a team means also relying heavily on your mates, DPS, tanks. At times when you're so focused on one thing ie., tunnel-visioning, you lose track of everything else and your reaction time is delayed. Oh it's easy to say, "Learn to look around you or L2 multitask", but actually doing it is another thing. Even if you keep your whole team and yourself alive, someone in that group would eventually drag you down because either he/she wants to do it his/her way or just plain don't have teamwork and can't manage to keep your would-be killers off you unless you have that "perfect dream team".
I had that happening playing as a healer in most games, some people get so damn fixated on their target that they fail to realize who was keeping them up the whole time, then poof, I go down because of aggro or the enemy finally realizes I need to die, then the rest follows forth and everyone wonders what the hell happened and sometimes healer gets blamed on.
My question is how do players feel about the person playing the healer react to certain situations, can perform decently in healing and support, has potential to be better but can't really do what the others expect him/her to do overall because of certain reaons? What I mean is this, you can do more than just heal, you basically excel in what you do and you know everything about the game mechanics and you exploit your classes abilities in order to be beyond that of an average healer.
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