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Originally Posted by zornhau
I'm not sure. They specifically used the word 사냥 which means hunting, but since hunting can be in groups I guess what you're thinking can apply. . . but since they said "quest and hunting" (퀘스트와 사냥) side by side and said will be required I'm not so sure. Guess things can change before we get the final client and who knows it may be possible to lvl purely by quests soon after the release  .
P.S. Instant dungeon means instanced. Sorry for the typo.
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My assumption was based on this part:
Quote:
We are already fixing the problem of party-hunting efficiency and healer class.
healers have sufficient power to solo effectively. The problem is that in the case of healers what type of items and stigmas are equipped makes a huge difference in how effective they are in hunting.
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First it says they are strong in solo, then it mentions huntng as a different thing (previously mentioned as party-hunting). Now, since soloing involves grinding aswell, that problem with equipped stigmas can not be referred to hunting aka grinding.
First he addresses a problem regarding grouping (grinding or questing is not relevant here). Then, he says solo is cool, then he goes back to party-hunting.
And just like he referred to grouping in the "how effective they are in hunting" part, he could easily refer to grouping as hunting in that other part aswell.
Does this make sense?