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Originally Posted by Ayase
1. Do you see any way to reward players for actions that are more difficult to measure (behavior, leadership, social interaction etc.) and not necessarily related to combat or traditional level progression?
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Yes, I think some sort of reward for like slaying a real hard boss for the first time or being the first clan/person to do something extremely hard would be grounds for some type of recognition.
Quote:
Originally Posted by Ayase
2. If a player (for any reason) was to be rewarded, in-game or out of game, what kind of reward(s) would you consider appropriate?
Remember to think freely and to not limit yourself to any examples provided. 
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Anything from cool Aion merchandise(t-shirts, to game time cards, to accounts), to possibly a new computer would be sweet.