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Originally Posted by Ayase
1. Do you see any way to reward players for actions that are more difficult to measure (behaviour, leadership, social interaction etc.) and not necessarily related to combat or traditional level progression?
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Well, having a system that rewards those skills would be pretty cool. Perhaps an award at 100 friends, the gaining of 20/50/100 members in a guild, the hosting of an event, etc.
I would think reporting a good deed could work, however I'm certain it'd get abused. People would report a fake good deed in exchange for gold, so this option may not be viable.
I suppose you could reward guilds who achieve something first with something.
Quote:
Originally Posted by Ayase
2. If a player (for any reason) was to be rewarded, in-game or out of game, what kind of reward(s) would you consider appropriate?
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Nothing that would give an in game advantage... Something like a cape (just for show) would be cool. Or Aion shirts, unique in-game weapon skins (unable to be sold), posters, keyboards/mice, computers, monitors, etc. o_o