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Question on the above posts. Will Aion be flexable enough to accomodate other choices from its users concerning thier desired classes to crafting professions. Example below as follows from above.
Cleric:
- Armorsmithing (primary, armor-oriented)
- Weaponsmithing (primary, weapon-oriented)
- Cooking (secondary, buff-oriented)
If the player chooses not to develop "an obvious choice" will they be penalised in game from the (game) mechanics its self or just by its participants?. Or is the initial post gleamed from a collection of user generated ideas from the Korean wiki?.
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