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I've played Guild Wars for a year now... and there is almost no grinding, yet still there are huge differences between players at the top end, even if they have max armour...
You don't have to have grinding to have a stable top end to a game.
I played WoW for a while, and the grinding is horrible... even if you are doing quests, it just means grind, run, then grab a small reward, rather than just grinding!
The time it takes to level in WoW is horrible... especially for a new player...
The problem is that a (casual) player wants to get a boost every hour or so... which Guildwars provides, by giving you levels, attribute points and skill points, which you can quite quickly, but can make a big difference
One element which can effect grinding is other people... it is good fun if you can talk to your guild and friends while doing so, but also if you have a bit of competition (but not too much) like in runescape, where an area might have 4 monsters and 4 players, but since you bagged your own monster, this did not matter, and since the downtime between respawns was useful to regenerate health, the competition was just someone to talk to, and compare against
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