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The problem with cross-region players is that you won't be online when the rest is online. It's kinda annoying if you play all day long, no one is on and the server gets more populated when you go to bed.
Therefore I'd prefer region-based servers.
My idea:
If you want to play somewhere else you need another account which is activated for another region. Let's say I live in Europe and I have an european account. With that account I can enter EVERY server in the european region. But if I want to play in the oceanic region, I need a new account especially for oceanic.
Maybe you ask yourself why I think about separate accounts for each region... Well, it's quite simple. You can profit from the time difference extremely: You can hunt "rare" mobs, farm minerals when everyone is asleep, siege oceanic castles with an european guild, while everyone else is asleep, and so on. Sure you can do that still with an second account, but this issue won't be that massive, because after the launch, most of the people will join their region servers (because of latency and language) and don't think about the advantages a different timezone will bring forth.
What do you think?
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