Quote:
Originally Posted by Vincire
THe vast majority of players were unable to participate in the so called 'hardcore' pve game in vanilla wow. When only 5% of your customers are able to see and experience the pinnacle of your game, that development becomes just a waste of resources. WOTLK isn't a failure because it's accessible to more players, it's a failure because Blizzard just rehashes the same old **** in pointless boring grinds.
|
That was already fixed with tbc and 25man raids+no need to farm resis gears, but apparently that wasn't enough, they also decided to dumb down every encounter.
There's a difference between being "casual" and being bad, and wow caters to baddies.