Quote:
Originally Posted by bit
Yeah, I'm gonna have to go with Noiry on this one. Why should a game be labeled just because it was developed in that certain region?
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Most Asian MMO's go with the idea of point click, where as the western ones tend to give you more options over the control of your character. Aion seems to be going in the middle atm
Noiry the reason I used such terms because it is what the majority of either side do in fact coincide to such stereotypes, you also rule out the notion that even NCwest promote the fact that there are large differences; quoting liv on this: "taking the beauty of korean MMO's and the lore and story telling of western MMOs".
I was going for of an approach like in Lineage 2 for example, I remember they had medal events where you could get all kinds of crazy stuff and purely items to just show off, I like having cool items you show off, they have no stats just brags; "yeah you see this it took 2 weeks to get it and I look awesome with it on".
You could always tell apart the hardcores from the casuals with these kind of items, the challenge ended up being too daunting for casual players yet the majority of the content was doable so they'd still have fun in the game : )
Another thing in eastern MMOs is losing exp when you die!
I think you guys grabbed the wrong end of the stick on this one
