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i tend to interpret the chain system like aeterna does... a skill that works on downed enemies works on any downed enemy, not just one you knocked over yourself. some skills it says are directly dependent on one another (i.e. explosive strike -> stun strike), but others in a certain situation (downed enemy). for a solo warrior, that would mean explosive -> stun -> chance. however in a party you should be able to use chance strike on enemies knocked down by others as well
os
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