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Old 11-15-2006, 01:19 AM   #10 (permalink)
shulei
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Join Date: Nov 2006
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Legion: Genesis
Race: Elyos

I sound like a broken record, but:

In Zera, in addition to mp and hp there was another gauge bar called 'Rage'. You gained rage by hitting mobs (max 100). Rage was needed to cast 'knockdown' skills (IK - instant, CK - required casting) at certain costs (30 or 60, so you couldn't really use them every other hit).

You gained 2 rage per hit, so melee attacks gained rage faster than ranged attacks. Thus warriors and melee rangers never had problems with rage. Wizards and bow rangers did, but if you had the right skill card (egopanel) you could x5 the rage you gained per hit. This was actually a pretty bad idea, pushed warriors to the bottom of the PVP food chain xD;

To me Aion's Divine Power gauge sounds like it might operate along the same principles.
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