Quote:
Originally Posted by Kyuzo
Why are you comparing it to GGX? A fighting game lmao.
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Because Guilty Gear is one of the best current examples of asymmetric balance without resorting to RPS. Note that I even said it might not even be possible to apply Guilty Gear principles to a MMORPG. I just said it would be nice to see something different, and more importantly, see if it works.