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As an operator, I can safely say the only "gaming" method to end to RMT is by developing self-regulated models using either micro transactions or third party currency sales. Some Asian MMO developers have already started working with large RMT websites in order to establish their own RMT platform.
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Then they have to consider that . As it is now : they're pouring resources and time into combatting botters and farmers with little or no effect ( due to the demand issue ) . Imagine if they could use all that time and resources on the game itself . I always feel it's kinda of a waste to even have to spend time on these things .
I think we can all agree on one simple thing : you can never win the fight against goldsellers as long as there's demand . If the onle effective way to get rid of goldsellers entails selling the gold yourself , so be it .