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| Aion Discussion Is it about Aion? It probably goes in here. |
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#31 (permalink) | |
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Officer
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Quote:
![]() & while I don't like getting a corpse but it's better than losing exp :/ |
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#32 (permalink) |
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Star Officer
Join Date: Apr 2007
Location: Florida
Thanks: 1
Thanked 1 Time in 1 Post
Character: Asivia
Class: Assassin
Race: Asmodians
Server: Israphel
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With that remark you seem to have little background in physics. In real life, when you push on ANYTHING, it pushes back on you. So when you push on the ground (Yes, falling onto the ground is pushing on it) it will push you right back. If enough force is applied, the ground will repel you a little bit and make you "bounce."
Will it be like a ping pong effect? Not entirely, but it will be like a ball coming to the end of its bounce cycle ![]() |
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#33 (permalink) | |
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Great General
Join Date: Nov 2006
Location: Melbourne, Australia
Thanks: 1
Thanked 14 Times in 13 Posts
Character: Dusk
Class: Assassin
Race: Asmodians
Server: Nezekan
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Quote:
![]() lets get back on topic or start talking about something i know about hehe so.. binary code is great right ? |
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#34 (permalink) |
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Star Officer
Join Date: Apr 2007
Location: Florida
Thanks: 1
Thanked 1 Time in 1 Post
Character: Asivia
Class: Assassin
Race: Asmodians
Server: Israphel
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Considering the abyss is part of the game, flying is a part of the game and dying is a part of the game, my post was indirectly related to the game. If you play the game, you will die. You will die in the abyss and sometimes you may be flying. When you fly and you die, you fall. When you fall you hit something, in this case a ground lets say. The ground should make your dying character bounce
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#35 (permalink) |
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Star Officer
Join Date: Jan 2007
Location: LA, U.S.A.
Thanks: 0
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Character: Axels/Zorkai/Liris
Legion: OSHA Asylum, OSHA Express
Race: Asmodians
Server: Ariel
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like my highschool phyiscal science teacher explained it...."when you hit the ground you don't move the earth,the earth moves you..."
__________________ "When you close your eyes....Darkness Dreams." "True love is neither physical, nor romantic. True love is an acceptance of all that is, has been, will be, and will not be." |
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#38 (permalink) |
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Soldier
Join Date: Apr 2007
Location: Round Rock, Texas
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Legion: Genesis
Race: The Chosen
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I'm looking forward to some fantastic corpse dives.
__________________ ![]() I have told you these things so that you may have peace in Me. In this world you will have trouble, but take heart! I have overcome the world. - John 16:33 |
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#39 (permalink) | |
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Officer
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Quote:
actually you would only bounce if the object were unable to withstand a complete transfer (or near complete transfer but this case is ridiculously asymptotic) of kinetic energy. For example, when you bounce on a trampoline, it oscillates with a relatively small force applied to it. Kinetic energy is transferred back to the person bouncing. However, the earth is so large that when a person hits the ground, nearly all kinetic energy would be transferred into it with no return. Since ragdoll physics doesn't exactly follow all the laws of physics, it's hard to say exactly what will happen in the game. For example, joints are treated as hinges and limbs are treated as taught strings. Calculating the actual movement of the body considering muscular torque and rotation would be very difficult and impractical. at least that's my two cents if I'm wrong feel free ... ![]() Edit I realize I left a few things out here since you could say - well when a ball hits the earth why does it bounce? There's two reasons why people wouldn't bounce and those are skeletal collapse and terminal velocity. Unlike a basketball we aren't filled with air (well some of us are), our bones break when we fall from high altitudes. It's sort of like a ball hitting a soft surface, it doesn't bounce as much as when it hits a hard surface. People can be considered "soft" but I don't want to go into more energy transfer. Second, objects of any mass have a terminal velocity during freefall - a point where they stop accelerating due to the drag force opposing downward force. In fact if you were moving faster than terminal velocity you would slow down to reach it. Therefore, increasing the altitude of a drop ridiculously does not necessarily mean more bounce. p.s. sorry for the long post :/ Last edited by etherfreeze; 05-09-2007 at 10:46 PM.. |
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#40 (permalink) | |
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Great General
Join Date: Nov 2006
Location: Melbourne, Australia
Thanks: 1
Thanked 14 Times in 13 Posts
Character: Dusk
Class: Assassin
Race: Asmodians
Server: Nezekan
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Quote:
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#41 (permalink) | |
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Star Officer
Join Date: Apr 2007
Location: Florida
Thanks: 1
Thanked 1 Time in 1 Post
Character: Asivia
Class: Assassin
Race: Asmodians
Server: Israphel
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Quote:
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#43 (permalink) |
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Officer
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i didn't overlook your post and if your head hits the floor it bounces slightly since I assume your skull wan't crushed. If your body were able to provide ebough internal pressure to counteract the force of impact, you would bounce. Since this is not the case, you don't. Furthermore, even if your skeleton did remain intact as I assume the physics of the game would entail, and you bounced it would only be slight, not like someone suggested earlier which is your body being bounced to an unattainable area.
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