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| Aion Discussion Is it about Aion? It probably goes in here. |
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#1 (permalink)
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Subscriber
Join Date: Jan 2007
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Thanked 1 Time in 1 Post
Class: Sorcerer
Race: Undecided
Server: Undecided
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[Translation] Interview with Ji Yong Chan, lead designer - 19/03/2009
WoGGhA sent us an interesting link, so Jameinkaiser translated it. It's a new interview with the lead designer of the game!
Short interview about level cap, balancing, new contents We have requested an interview with Ji Yong Chan to inquire about the changes that have come with 1.1 update. The following interview covers the details that we were not able to go over in the last 1.1 update interview. ![]() Increasing of level cap, buffing 3 classes Q: The level cap has been raised to 50 with this update. What level do you plan to set as the 'final level cap'? A: Shouldn't it go up as more updates are released? I think we'll follow the examples set by foreign games with their expansion packs. Q: There weren't that many new skills; what are your future plans? A: Those will be added with the upcoming updates. Since having a large number of skills doesn't automatically equate to being good, we plan to focus on existing skills at the moment. Q: When will 'Ground Abyss' be released? A: Probably by the end of the year. ///NOTE BY LYANKYJ: 'Ground Abyss' is a term for new layers in Abyss. After NCSoft launched the game in Korea last year, devs said the new layers of Abyss will be much closer to the ground of the two main continents and will be easier to reach, even from certain points of the high-lvl non-Abyss zones./// ![]() Q: What do you suppose is the most urgent issue in terms of character balance? A: There are balancing issues with well-equipped Melee classes and caster classes. Many balance issues being reported by players are in fact related to these kind of issues. If we were to mention specific character classes, we believe Chanter, Spiritmaster and Sorcerer are the ones in need of changes (improvement and nerf). Q: Will this update contain any new restrictions and regulations regarding bots? If so, what are the details? A: We cannot discuss the details at the moment, but we are trying to deal with them. Q:Q> What are your thoughts on "bots"? A: We agree with the players in many aspects. They give us difficulties in addition to the problems we already face in trying to create a fun game. ![]() Q: You've mentioned taht you will adjust 1:1 PvP balance as needed. Do you intend to keep the current hierarchy of Warriors > Scouts > Casters > Priests? A: We plan to keep the hierarchy, but we will continue to adjust the methods and strategy involved in PvP. Q: There's not enough content for max levels, do you have plans to add additional content (instanced battlefields or whatever)? A: We will continute to add contents through updates. We plan to introduce new types of content starting summer, but nothing can be revealed at the moment. Q: Do you plan to provide special privileges for those who enjoy Aion in Pc-cafes? A: We cannot disclose any exact details, but we may consider launching events and things like that. source __________________ ![]() |
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#4 (permalink) | |||
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Website Maintenance
Join Date: Jan 2009
Location: New Zealand
Thanks: 0
Thanked 301 Times in 100 Posts
Character: Cynic
Class: Sorcerer
Legion: PirateLords - o_O
Race: Asmodians
Server: Siel
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I fail to see anything new, the ground Abyss is of some interest but still...
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#8 (permalink) |
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General
Join Date: Mar 2009
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Thanked 3 Times in 3 Posts
Class: Cleric
Race: Asmodians
Server: Zikel
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Thanks for the info on the interview. Not earth-shattering, but info is info.
![]() Hopefully they don't nerf Sorc into the ground (I have no experience really with NCSoft, so no idea how they tend to nerf). |
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#10 (permalink) |
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Join Date: Nov 2006
Location: Jacksonville, Florida
Thanks: 0
Thanked 19 Times in 17 Posts
Character: Mark
Legion: AionBlah.com
Race: Undecided
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They tend to nerf classes by making all the other classes better, lol. D:
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#11 (permalink) |
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Supreme Commander
Join Date: Feb 2008
Location: Vancouver! - Canada
Blog Entries: 2
Thanks: 12
Thanked 10 Times in 10 Posts
Character: Kaldur
Class: Assassin
Legion: Aetherian Syndicate
Race: Asmodians
Server: Lumiel
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Thanks for the info Lyan!
__________________ Destiny is implacable ---/---/---@
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#13 (permalink) | |||
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Website Maintenance
Join Date: Jan 2009
Location: New Zealand
Thanks: 0
Thanked 301 Times in 100 Posts
Character: Cynic
Class: Sorcerer
Legion: PirateLords - o_O
Race: Asmodians
Server: Siel
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I don't like Flecke anymore >.>
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