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| Aion Discussion Is it about Aion? It probably goes in here. |
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#1 (permalink)
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Subscriber
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AION Skills List
Warrior Skills
Roar of FightWhen the player uses the skill, the fighting impact power increases, the defensive power drops.Cool time 60 seconds. ![]() Slash?The player causes a sudden slash to the monster, and causes damage The cool time is 2 seconds, and equipment of weapon is required ![]() Fatal blowThe player strikes with joint forces.Comparing the skill speed with other skills is slightly slow, the cool time 6 seconds, in PvP this skill is quite easy to use. ![]() The Tornado CutsThis is a sword skill, player puts forth the sword and using aoe attack to all around enemies, causes the damage and cuts open the enemy, Cool time 20 seconds, MP consumes 120, Sword weapon required. ![]() Shield defenseThe shield skill, defends player from enemy's attacks. Reduces damage and coordinates the shield for counter-attack skill, does not have cooling time, and equip of the shield is required. ![]() Last edited by gr4vity; 06-19-2007 at 06:14 AM.. |
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#2 (permalink) |
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Subscriber
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Shield counter-attackThis is shield skill,after the player defends successfully with the "Shield Defense" skill, he can use this shield counter-attack. Causes damage to the enemy and cuts him open (bleed?). Cool time 10 seconds. Shield equipment required. ![]() Disillusion StrikePlayer causes the serious damage to the target, Its a skill that opens a chain of the other 3 skills, the cool time is 4 seconds and the equipment of close-ranged weapon is required. ![]() Disillusion Strike 2As soon as the first disillusioned strike was successfully landed on enemy, this skill becomes available and hits the enemy, creates wounds and causes the enemy to collapse, the cooling time 20 seconds. Equipment of a close-ranged weapon is required. ![]() Disillusion Strike 3When Disillusion Strike 2 successfully caused the enemy to collapse, you have this opportunity to strike him while he is down on ground. The cool time is 10 seconds, the equipment of close-ranged weapon is required. ![]() Anger DetonationThe character enters the wild rage condition. DP(DivinePower) (thats the Green Bar below MP) explodes at crisis time and deals a huge damage to around enemies, also removes effects of sleep and petrification. ![]() Last edited by gr4vity; 06-19-2007 at 06:02 AM.. |
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#3 (permalink) |
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Subscriber
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Wizard Skills
Magic RocketPlayer sends out a magic rocket fast attack, the cool time is short, MP consumes almost nothing. ![]() Protection skill - Lightning RingMagic skill that creates several lightnings to wrap the whole body, causes some damage to the enemy, cool time 15 seconds. MP consumed 50. ![]() Thunder and Lightning attackPlayer casts bunch of Lightnings to cause the enemy damage, Cool time: 10 seconds. MP consumes 100. This skill is extremely easy to use on PvP. ![]() Flame ImpactOne casts a powerful fire flame crest to cause massive damage to the enemy, the cool time is 30 seconds, MP consumes 350. ![]() StormA cast of storm causes superior damage to the enemy and the effects of slow speed. The cool time is 40 seconds, MP consumes 400 ![]() Last edited by gr4vity; 06-19-2007 at 06:03 AM.. |
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#4 (permalink) |
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Subscriber
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Unknown yet![]() Flame detonationCasts a big fireball around him self, if target has already been injured by a wind system skill the flame detonation will be supplement and use this skill to superimpose the wound effect.The cool time is 15 seconds MP consumed 200. ![]() Gain PowerIncreases the physical defensive power, reduces the damage inflicted on him, the cool time is 120 seconds, MP consumes 150. MeditationThe character sits down and enters in a meditation state that restores his MP and HP really fast. Has No cool time and no MP consumption. Anger DetonationThe character enters the wild rage condition. DP(DivinePower) (thats the Green Bar below MP) explodes at crisis time and deals a huge damage to around enemies, also removes effects of sleep and petrification. ![]() Last edited by gr4vity; 06-19-2007 at 08:08 AM.. |
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#5 (permalink) |
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Subscriber
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Ranger Skills
Tertiary arrowThis long-distance range attack skill, projects 3 round arrows continuously, the character has to equip the bow weapon to be able to release Cool time is 10 seconds. MP consumes minimum. ![]() Hamstring ShotThis is a long-distance range attack, the target is aiming the foot of the enemy, and shoots an arrow that reduses his speed. A bow weapon must be equipped. ![]() Chaotic DanceA skill that uses both weapons and slashes the enemy. It seems that a one-handed sword and a dagger must be equipted for this skill to work.Cool time is 6 seconds. MP consume 0. ![]() Counter-AttackWhen one is attacked by the enemy and successfully defends, he can use this skill to counter-attack him with a short-range weapon. Cool time is 20 seconds. ![]() FendsUnknown. Cool time 25 seconds. ![]() Last edited by gr4vity; 06-19-2007 at 06:19 AM.. |
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#6 (permalink) |
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Subscriber
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Rapid AttackIts a close combat attack, that when used it rapidly attacks an enemy. Cool time 2 seconds. WoundA closed combat attack skill that its used after "Rapid Attack" so it can cause a bigger damage output. Cool time 4 seconds. ![]() Potential CutsA close-combat attack that its used after the "Wound" skill, causes high damage to the enemies nearby. Cool time 10 seconds ![]() Anger DetonationThe character enters the wild rage condition. DP(DivinePower) (thats the Green Bar below MP) explodes at crisis time and deals a huge damage to around enemies, also removes effects of sleep and petrification. ![]() Last edited by gr4vity; 06-19-2007 at 06:04 AM.. |
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#7 (permalink) |
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Subscriber
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Priest Skills
Sacred arrowA long-distance range attack skill. It releases a sacred fragment attack, The cool time is 5 seconds. MP consumes 50 Sword-type weapon must be equipped. ![]() Fiercely attackUnleashes a sword intensely fast attack. Cool time 10 seconds. MP consumption 0. ![]() The cracks in the earth cutA long-distance range attack skill, that deals damage to all the enemies surrounding him causes damage. Cool time 25 seconds. MP consumption 60. ![]() Sacred protectionProtection skill. Physical defense capability increased and reduses enemy's damage on you. Cool time 5 seconds. MP consumes 150. ![]() PurificationRemoves poison, and petrification, Cool time 10 seconds. MP consumes 150. ![]() Last edited by gr4vity; 06-19-2007 at 06:05 AM.. |
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#8 (permalink) |
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Subscriber
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RegenerationAccelerates the HP regenaration. Cooling time 10 seconds. MP consumes 150. ![]() CureInstant HP regeneration. Cool time 2 seconds.MP Consumed 110. ![]() Sacred waveA long-distance range attack skill that unleashes sacred power to (possibly) all nearby enemies. Cool time 25 seconds. MP consumptions 60. ![]() Summon Swords? (its actually unnamed yet)Summons a lot of sword that attack all the enemies in range Cool time 20 seconds. MP consumption 200. ![]() Anger DetonationThe character enters the wild rage condition. DP(DivinePower) (thats the Green Bar below MP) explodes at crisis time and deals a huge damage to around enemies, also removes effects of sleep and petrification. Last edited by gr4vity; 06-19-2007 at 06:05 AM.. |
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#9 (permalink) |
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Subscriber
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Just something I made for you to read and waste your time.
Some of the translations maybe a little wrong, but you can get the general idea of the skills you seen them do in all those videos. Don't forget those videos are like 1 year old so many things have changed (to the better I hope) and probably way more skills have been added with better visual effects etc etc.. Hope to be sticky ![]() Last edited by gr4vity; 06-19-2007 at 06:11 AM.. |
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#10 (permalink) |
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NCWest Community Manager
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gr4vity did provide a little disclaimer, but I too was just about to point out that while I'm sure many will enjoy this read... It's all translated and extracted material from old videos. Although it could hint towards what is to expect, none of the names or descriptions are official. Just bear that in mind while you ponder over the skills.
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#13 (permalink) |
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Daeva
Join Date: Dec 2006
Race: The Chosen
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Wow gr4vity, nice work! This was really an interesting read.
Noticed something though... some of the skill effects seem to "disappear" beneath the ground... eg. the Warrior's Lion Roar thing. Seeing that happen in a game of such high calibre kinda annoys me... haha... |
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#14 (permalink) |
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Soldier
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This stuff looks pretty cool. I hope theres a bit more to it though. Alot of the stuff looks combo based, I just hope its not a constant spam through the combo skills. Although it was fun in ragnarok, I just hope there are more to choose from. And i realize these aren't official, and a bit old.
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#15 (permalink) |
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Daeva
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Nice list you made there.
I hope the combo skills become more open than they seem at the moment. It would be nicer to have an ability just require that the opponent is in a specific state (bleeding, knocked down, etc.) than require a specific skill used before to make them available. Would also open up for more options in teamwork. Just my opinion though. |
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Roar of Fight
Slash?
Fatal blow
The Tornado Cuts
Shield defense

Shield counter-attack
Disillusion Strike
Disillusion Strike 2
Disillusion Strike 3
Anger Detonation
Magic Rocket
Protection skill - Lightning Ring
Thunder and Lightning attack
Flame Impact
Storm
Unknown yet
Flame detonation
Gain Power
Meditation
Anger Detonation
Tertiary arrow
Hamstring Shot
Chaotic Dance
Counter-Attack
Fends
Rapid Attack
Wound
Potential Cuts

Sacred arrow
Fiercely attack
The cracks in the earth cut
Sacred protection
Purification
Regeneration
Cure
Sacred wave
Summon Swords? (its actually unnamed yet)
Anger Detonation









Linear Mode

