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View Poll Results: Should a Ultima Online like skill system be used in Aion?
Yes, It would be awsome to beable to cuztomize my character like that! 36 61.02%
No way, it's way to diffrent from wow. 23 38.98%
Voters: 59. You may not vote on this poll

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Old 07-31-2007, 02:23 AM   #31 (permalink)
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I'm sorry if it seems like I'm defending UO a lot, but I'm not going to lie, that was some of the greatest times I've ever had in my online gaming career. Nothing beat the rush of getting a group of your closes guild mates and running full force into a massive PvP battle.

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Old 07-31-2007, 12:11 PM   #32 (permalink)
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I say no as well. At least for me, I want to learn a class well, one class, I want to be the best at what I do, and I like it when groups need/want/prefer me in them because of my ability to play it.

Being able to be whatever anyone needs at anytime drastically lessens the experience, at least in my opinion, as I enjoy the immersion factor.

I guess its the old school D&D player in me. A thief is a thief, a fighter a fighter, and hybrids are always good, not great. Specialization is what makes the classes special, and I think its best that way.

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Old 07-31-2007, 12:26 PM   #33 (permalink)
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Quote:
Originally Posted by Zoloman View Post
Being able to be whatever anyone needs at anytime drastically lessens the experience, at least in my opinion, as I enjoy the immersion factor.
You don't become whatever you want at anytime in the system, you actually have to train in that area, not just, "oh i wanna transfer my mage points to warrior points" You have your mage points, but if you wanna be a warrior, your gunna be training up as if you JUST started.

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Old 07-31-2007, 12:51 PM   #34 (permalink)
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You don't become whatever you want at anytime in the system, you actually have to train in that area, not just, "oh i wanna transfer my mage points to warrior points" You have your mage points, but if you wanna be a warrior, your gunna be training up as if you JUST started.
I understand what you're saying I think, you would want a certain amount of points to be put in whatever you would like them to be correct? (forgive me as I haven't played UO)

I'm not arguing that one way is better or worse, I just gave my opinion. the thing I would be afraid of is a lot of people would pick the "best" spec..now I know that happens regardless, but the best spec for a priest and the best one for a warrior are vastly different, and I also think it would make pvp stale, as everyone will be a dpser that can heal themselves decently. Just my 2 cents, the idea is interesting and has merit, but at least personally I don't think it would be very enjoyable.

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Old 07-31-2007, 12:53 PM   #35 (permalink)
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u people are acting like u can only have one class per character. look at wikipedia, u can have two professions. that way u are balanced, but ur not using every single class, for example if u, like me, want to be an elementalist, but are afraid of direct hits, get ur second as a fighter, knight, or rouge. its that simple. it may not be "pure" but pure is just a way of making urself vunerable.
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Old 07-31-2007, 12:53 PM   #36 (permalink)
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Quote:
Originally Posted by Zoloman View Post
I say no as well. At least for me, I want to learn a class well, one class, I want to be the best at what I do, and I like it when groups need/want/prefer me in them because of my ability to play it.

I agree with this, I like to be known as a good healer. I don't want everyone else to be able to heal because it makes me less special, haha

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Old 07-31-2007, 01:00 PM   #37 (permalink)
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I agree with this, I like to be known as a good healer. I don't want everyone else to be able to heal because it makes me less special, haha
Lol, well I wouldn't go so far as to say no one else should be able to heal, but I really dig the class design. Each member has a role and its up to the player to be good/bad/ok at it. So if class X has healing and dps abilities, like a hybrid, he shouldn't be able to heal like a priest. I guess I'm just into pure classes.

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Old 07-31-2007, 07:40 PM   #38 (permalink)
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yeah i know haha, but you get my point.
I just mean like you say, If im going to be a priest I want to have markedly better abilities than the hybrids. And on top of that I just have grown fond of being known as a capable player of "X" class, rather than just another ill defined stat arrangement, it feels more natural in a RPG world.

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Old 08-01-2007, 01:07 AM   #39 (permalink)
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yeah i know haha, but you get my point.
I just mean like you say, If im going to be a priest I want to have markedly better abilities than the hybrids. And on top of that I just have grown fond of being known as a capable player of "X" class, rather than just another ill defined stat arrangement, it feels more natural in a RPG world.
exactly. And you know what happens after a while? People are finding that for example, if you'll be a healer and DD in the same time, you can kill everyone, every mob. There will be some standart "seperation" of stats. And EVERYONE will take a healer and DD multiclass, and will set that "standart" set of stats. So everyone will be same, because this "standart" is better than any class mix. And you'll not need any party/clan.
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Old 08-01-2007, 07:53 AM   #40 (permalink)
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Well anyway, i do like the idea of a warrior that can cast some magic.
Though i don't like the idea of a wizard equiping a warrior-tank-like armor.
Skills should be able to be custom made, like when you have a warrior skill named "vertical slash" you could add a skill or element to it so it becomes "vertical slash of inferno" or something like that.
I do think they are planning something like this, though i don't know for sure xD.
Well, a healer class that can become a murderous force; i think it would be nice if the priest class isn't just a class that when it gets mobbed it's doomed to die,(like in ragnarok >.>), but it chouldn't become an over-powered class.
A priest should have 'some' attack skills so it can atleast hold their ground against 1 monster.
So i vote yes cause it would be nice to make a wizard that can enchant their sword with their magic ^.^

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Old 08-01-2007, 08:38 AM   #41 (permalink)
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PEOPLE!!! LISTEN!!!THEY GIVE YOU TWO (2) CLASSES TO USE, YOU PICK WHICH!!! YOU CAN HAVE A PRIEST/WARRIOR OR A WIZARD/ROUGUE! IT DOESNT MATTER!!! YOUR GONNA DIE IF YOU RELY ON PURE CLASS SO GET FREAKIN OVER IT!!!

plz stop acting like you should only have one class, its bs, and you know it. you cant rely on one class! your gonna have to balance your char.
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Old 08-01-2007, 09:17 AM   #42 (permalink)
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Quote:
Originally Posted by Wizards Essence View Post
PEOPLE!!! LISTEN!!!THEY GIVE YOU TWO (2) CLASSES TO USE, YOU PICK WHICH!!! YOU CAN HAVE A PRIEST/WARRIOR OR A WIZARD/ROUGUE! IT DOESNT MATTER!!! YOUR GONNA DIE IF YOU RELY ON PURE CLASS SO GET FREAKIN OVER IT!!!

plz stop acting like you should only have one class, its bs, and you know it. you cant rely on one class! your gonna have to balance your char.
Ehmm.. OK.. U play what u like, not to be the best. So u dont have to rely on ur class. Ofcourse if it's a tank that u can tank and a mage/hunter to do dmg, but other than that no. This game will fall abit on my list, if a mage can tank, and a tank heal/cast magic. That's just lame and will not let u get in ur character. It will also decrease some team play, cuz every one can be every one.

Then I like the skill tree, it should have some more choices/routes then the ordinary, so u can still make a different type of player.

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Old 08-01-2007, 09:41 AM   #43 (permalink)
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Ehmm.. OK.. U play what u like, not to be the best. So u dont have to rely on ur class. Ofcourse if it's a tank that u can tank and a mage/hunter to do dmg, but other than that no. This game will fall abit on my list, if a mage can tank, and a tank heal/cast magic. That's just lame and will not let u get in ur character. It will also decrease some team play, cuz every one can be every one.

Then I like the skill tree, it should have some more choices/routes then the ordinary, so u can still make a different type of player.
Agreed, if you can choose 2 classes, the secondary class you pick needs to be toned down a bit. A warrior/priest should be able to wear plate and heal and such, just at a lower level than a pure priest.

And no, you will not die as a pure class. that why they call them pure, because they excel at one thing, so a mage will be able to kill quickly before he dies, priests with high defense spells etc. I really hope they don't implement a system like dual classes, its one of the things that turned me off guild wars.

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Old 08-01-2007, 11:14 AM   #44 (permalink)
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i keep trying to clear this up. If you guys played RF online it woul dbe easier to get... you have to actually start off with level 1 gear that your not trained for and go out and grind mobs your level.. which is tough if your high o_O.

For example on my Accretian i can only wear level 37 ranger armor and im level 42 because i only have a certain amount of ranger points leveled up. I can wear it... i can use the basic skills but not the specialization class spells... i will be below the damage meters compared to pure rangers, and wont get the class specific skills like i stated.

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Old 08-01-2007, 11:44 AM   #45 (permalink)
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Quote:
Originally Posted by Wizards Essence View Post
PEOPLE!!! LISTEN!!!THEY GIVE YOU TWO (2) CLASSES TO USE, YOU PICK WHICH!!! YOU CAN HAVE A PRIEST/WARRIOR OR A WIZARD/ROUGUE! IT DOESNT MATTER!!! YOUR GONNA DIE IF YOU RELY ON PURE CLASS SO GET FREAKIN OVER IT!!!

plz stop acting like you should only have one class, its bs, and you know it. you cant rely on one class! your gonna have to balance your char.
I'm not really sure where you get the idea that you'll die if you go into one pure class. As if you know something about gameplay that no one else does.

The idea of a warrior with magic abilities isn't unreasonable, the "battlemage" hybrid isn't an uncommon thing amoung RPG's, I think hybrid classes should indeed be present, just balanced correctly. I don't think the player should have free reign to train whatever skills they choose, no matter if it takes along time and is hard or whatever.

I think if a hybrid class is composed of healing abilities and warrior abilities a.k.a. paladin, they should be about half as effective as a warrior and half as effective as a priest. The benefit to mixing is that while less effective at a single task (tanking, dps, healing, etc...) the combination resulting from the mix has certain unique benefits that aren't possessed by other classes. For example, a paladin's (in WoW) ability to control aggro on large groups of mobs as long as it has mana, or effective counter to undead, or just its ability to keep itself alive while doing moderate damage.

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