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View Poll Results: Should a Ultima Online like skill system be used in Aion?
Yes, It would be awsome to beable to cuztomize my character like that! 36 61.02%
No way, it's way to diffrent from wow. 23 38.98%
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Old 07-30-2007, 01:05 AM   #1 (permalink)
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Skills

I know it's probably never going to happen again in the history of any MMO, but does anyone remember the skill system Ultima Online had, where you could train anything and everything you wanted, as long as you never exceeded your point max. So you could master different pools of skills just as magic/sword or anything you wanted. Or a mixture of skills, but not mastered. I miss tat kind of skill system. It seems more realistic to me. As people, we pursue different skills and hobbies right? Why should we be limited to JUST one class type?

I just with i could be a mage, but also be able to train in other things as well.

What do you guys think?

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Old 07-30-2007, 01:19 AM   #2 (permalink)
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The dungeon siege series had a system like that. I liked it.
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Old 07-30-2007, 05:10 AM   #3 (permalink)
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Well that will make your character more unique which is good
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Old 07-30-2007, 07:10 AM   #4 (permalink)
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Cool Sounds good to me.

I like customization and this is a highly customizable system.

I vote yes!

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Old 07-30-2007, 09:30 AM   #5 (permalink)
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Well i guess it would be the same as RFonline and its pt system. As a pure class you could go all the to GM but as a cross-class you could only go to 64/99(GM). Think its a good thing as long as they get the cap right on the lvl you can go up to if your not pure.

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Old 07-30-2007, 09:48 AM   #6 (permalink)
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RF Online:

*Me being a warlock*


Hey, we need a damn tank!.. ok brb *puts on heavy armor and shield* ok lets roll O_O ...


it was pretty funny being able to switch from any type of gear as long as you trained the pt's for it. Although a mixed class may not be as good as the pure class it does serve its purpose as making a character very versital in different situations.

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Old 07-30-2007, 12:18 PM   #7 (permalink)
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i dont think thats to good. i think it should be like guild wars, where u can buy skills and u upgrade catergories based on ur class.(elementalist-fire, water, earth, air) u get skill points for every level.
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Old 07-30-2007, 12:21 PM   #8 (permalink)
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Quote:
Originally Posted by Wizards Essence View Post
i dont think thats to good. i think it should be like guild wars, where u can buy skills and u upgrade catergories based on ur class.(elementalist-fire, water, earth, air) u get skill points for every level.
That probably how it will be, but doesn't mean its the best. I like being able to customize my character in every aspect. Including the way he levels up and what skills he can learn. Not choose from his classes defaults.

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Old 07-30-2007, 01:16 PM   #9 (permalink)
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if im understanding correctly wat ur trying to explain, then u want a system that allows u to train ur character in every proffession/job. I would much rather like a GW kind of system myself, keeps you focused on a specific role/job.

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Old 07-30-2007, 02:31 PM   #10 (permalink)
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it was actually pretty damn fun in RF Online... for example:

someone is chasing you... so you pop on your ranger armor and get a speed boost ... or

a group needs an off tank... or someone to tank mobs that dont require you to be a pure tank... pop on your tank armor and level tank pts... or

just use your normal armor for your intended class spec...

regardless in what you decided, it gave you the ability to do many different things, which in turn led you to be less bored and more versital in groups with your character.

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Old 07-30-2007, 04:27 PM   #11 (permalink)
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I don't think that this would be a good idea. I think that it would take away from characters in grouping. In most of the MMOs that I've played there is usually a shortage of good tanks/healers. A shortage of tanks and healers might be the incentive someone needs to level one.

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Old 07-30-2007, 04:53 PM   #12 (permalink)
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I don't like the idea that a mage can just change some skills points, and wupti he is a tank. That would definately take away the need for alot of classes.

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Old 07-30-2007, 04:57 PM   #13 (permalink)
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SWG had skill points in its glory days. Then people cried a lot and SOE thought they had to change the game because of it. Then they Changed the whole game again as if they didnt learn the first time.

And all around the world, people cried still.

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Old 07-30-2007, 06:26 PM   #14 (permalink)
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but wat i mean about the class, is u can upgrade catergories from both classes ur first and second,
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Old 07-30-2007, 07:07 PM   #15 (permalink)
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Quote:
Originally Posted by zalvador View Post
I don't like the idea that a mage can just change some skills points, and wupti he is a tank. That would definately take away the need for alot of classes.
Well, if he was neither as good a mage or tank as a pure specialization would be, then you would have to consider if you were willing to make that sacrifice for your character, for easier grouping etc.
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