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Old 07-03-2009, 10:47 AM   #1 (permalink)
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One Negative review i respect.

I myself am very excited for Aion this fall, and so are many of my friends. I read this review and out of all the negative ones i have read this one stood out. I'm not trying to put the game down in anyway but it really caught my attention. I know this man/woman is 1 out of Many but he/she brings up some solid points. My fear are his/her concerns with PvP.

Basically i would like some counter arguments to his/her points specifically. And i hope the Aion community will see why i posted it.

Original link. Gamestop.com - Ooops! Cookies Required


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Not going to be what most people think.
By: A Customer Date: Saturday, Jun 27, 2009
Let me start off by saying that I have played the Chinese Beta and Official release as well as the North American Beta. I heard the hype, I was right there with it and I thought this game was it. After playing it from 1 to 50 that opinion was changed, however. The game is very smooth, it runs very well, has beautiful graphics and animations, as well as a very easy to use and clean HUD. Combat controls are also very easy to pickup and the combat is very fluid. Wings look cool and flying is very fun, and the main story quest chain is fairly interesting. That, however, is about where the good points end. Water kills you, period. If you can't stand up in it, you will die. Also, flying is neat and all, but not when it is restricted to about 1/5 of the areas in the game, and you only have a 60 second to 2 minute fly time depending on what wings you have an what level you are. Leveling is very slow and very grindy. You can tell this was imported from an asian market. Almost every quest in the game is a go and kill, or a go and gather quest. There is never enough per level to get you to the next level anyway, after about level 20 you will be stuck grinding for the rest of the game. It starts out easy and fast with lots of quests, but quickly turns into the same old grind your character level, then grind your resource gathering, then grind your crafting type game as Lineage 2 and various other Asian based MMORPG titles. The game is extremely linear. You will be in the same exact areas from start to finish no matter which character you make, doing the same exact quests. It's like an RPG on rails, you have no opions of where to go to level, it's basically one area per level set, and one area only. Once you make one character and take it to max level, you will have seen the entire game. You won't even see new content if you reroll as the other race, much less just make a new class of the same race. Making it even worse is the fact that at level 25-30 everyone gets thrown into the Abyss, which is basically a giant Black Hole with lots of floaty rocks of resource nodes and mobs. Everyone, Elyos or Asmodian, is there from level 30-50 grinding and ganking or getting ganked. So basically there is half a game's worth of zones, which are the same zones for each race just with different textures (don't believe me? look at some side-by-side screenshots) and then at the halfway level mark everyone gets thrown into a giant void to kill, be killed, and farm resources. There is no such thing as PvP balance in this game, which is stupid considering it is supposed to be a PvP centric game. A few classes have the obvious advantage in every situation. If you are any other class and don't have a level advantage of at least 10, you will stand no chance. Certain classes can even take on groups of 5 or more other players, all 5-10 levels higher and still win. I'm not going to name these classes, in order to keep them from being abused any more than they already will be. Classes in general are also very limited. You get a choice between basically 8 classes, and that is where the choices end. Each class has a specific playstyle and this can't be changed. You unlock more skills to buy as you level, but every single person who plays that class gets the same exact skills. There are no feats, or talents, or attributes to spend to customize your character or make it unique. Every single Gladiator will be the exact same as every other Gladiator, the only difference between players is their gear, and depending on the gear that is a marginal difference at best. There is no endgame content. There are no instances, raids, guild cities, or citadel battles as of yet. They say they will add them, but I wouldn't count on that being any time soon. Basically the endgame content is grinding up your crafting level so you can have marginally better stats on your gloves than someone else, or farming lowbies in the Abyss for your PvP gear.

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Old 07-03-2009, 10:59 AM   #2 (permalink)
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This is a PvP game, any skill placement ends up being the same, as everyone optimizes for the same purpose. He acts as if this game was built with a PvE base in mind.

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Old 07-03-2009, 11:01 AM   #3 (permalink)
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Quote:
Originally Posted by Gallystops View Post
I myself am very excited for Aion this fall, and so are many of my friends. I read this review and out of all the negative ones i have read this one stood out. I'm not trying to put the game down in anyway but it really caught my attention. I know this man/woman is 1 out of Many but he/she brings up some solid points. My fear are his/her concerns with PvP.

Basically i would like some counter arguments to his/her points specifically. And i hope the Aion community will see why i posted it.

Original link. Gamestop.com - Ooops! Cookies Required
That quote "after playing from 1 to 50." And playing in China Retail and all that fun stuff.

Lvl 50 isn't even out yet. How can this person judge the game by its end content? The PvP is much different if you DON'T stay in certain areas. And for grind wise, there isn't 1 set of area you can go grind in. There's another island where you can grind lvls. Its just in China atm, Brustonian is closed off.

From what I see now, is that the Endgame content isn't revealed enough by just watching videos, or playing only so far in a game and saying that its endgame sucks. China is still in 1.0 until mid-july and NA/EU full launch. How can you possibly say endgame sucks?


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Old 07-03-2009, 11:05 AM   #4 (permalink)
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Didn't know they were still 1.0. And not full lvl. Yea i can see how the endgame is not fully presented just yet. I certainly will make the decision for myself at 50.

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Old 07-03-2009, 11:05 AM   #5 (permalink)
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Couple:

1) This review is based on 1.0, we will get 1.5 in the USA - don't mind it theres so many instances comming in just check the notes.

2) It's a lie the cap in the Chinese was 45. He did not play 1-50.

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Old 07-03-2009, 11:07 AM   #6 (permalink)
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What about the Abyss specifically?

Perhaps the reviewer went in it alone a lot or did not have a Legion?

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Old 07-03-2009, 11:07 AM   #7 (permalink)
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Not going to be what most people think.
By: A Customer Date: Saturday, Jun 27, 2009
Let me start off by saying that I have played the Chinese Beta and Official release as well as the North American Beta.
China and the current beta run version 1.0. Europe and NA will get 1.5. Needless to say this means a lot of quests, dungeons and character customization through stigmas (which are basically like WoW's new talent spells without the filler talents).


Quote:
I heard the hype, I was right there with it and I thought this game was it. After playing it from 1 to 50 that opinion was changed, however. The game is very smooth, it runs very well, has beautiful graphics and animations, as well as a very easy to use and clean HUD. Combat controls are also very easy to pickup and the combat is very fluid. Wings look cool and flying is very fun, and the main story quest chain is fairly interesting. That, however, is about where the good points end. Water kills you, period. If you can't stand up in it, you will die.
Swimming plays no part in the game so this is hardly as issue. Personally I find swimming quests draggy and tedious so I'm glad it's this way.

Quote:
Also, flying is neat and all, but not when it is restricted to about 1/5 of the areas in the game, and you only have a 60 second to 2 minute fly time depending on what wings you have an what level you are.
Ok, the zone restriction is weird, but... complaining about limited flying time? Really? Would you really like and empty world where everyone just flies over, avoiding both NPC and enemy combat?

Quote:
Leveling is very slow and very grindy. You can tell this was imported from an asian market. Almost every quest in the game is a go and kill, or a go and gather quest. There is never enough per level to get you to the next level anyway, after about level 20 you will be stuck grinding for the rest of the game. It starts out easy and fast with lots of quests, but quickly turns into the same old grind your character level, then grind your resource gathering, then grind your crafting type game as Lineage 2 and various other Asian based MMORPG titles
Fixed in later patches. We (as in western players) won't have the 1.0 version of the game live.

Quote:
The game is extremely linear. You will be in the same exact areas from start to finish no matter which character you make, doing the same exact quests. It's like an RPG on rails, you have no opions of where to go to level, it's basically one area per level set, and one area only. Once you make one character and take it to max level, you will have seen the entire game. You won't even see new content if you reroll as the other race, much less just make a new class of the same race.
Personally I don't see this as a problem, but I understand why others might disagree. Even in WoW with tons of different zones I always chose the route I did before and was familiar with. That's just me *shrug*

Quote:
Making it even worse is the fact that at level 25-30 everyone gets thrown into the Abyss, which is basically a giant Black Hole with lots of floaty rocks of resource nodes and mobs. Everyone, Elyos or Asmodian, is there from level 30-50 grinding and ganking or getting ganked. So basically there is half a game's worth of zones, which are the same zones for each race just with different textures (don't believe me? look at some side-by-side screenshots) and then at the halfway level mark everyone gets thrown into a giant void to kill, be killed, and farm resources. There is no such thing as PvP balance in this game, which is stupid considering it is supposed to be a PvP centric game. A few classes have the obvious advantage in every situation. If you are any other class and don't have a level advantage of at least 10, you will stand no chance. Certain classes can even take on groups of 5 or more other players, all 5-10 levels higher and still win. I'm not going to name these classes, in order to keep them from being abused any more than they already will be.
I don't even know what to say here, it seems... fake. I have heard the opinions of many high level players and I have never heard of anything of this sort. In fact, most agree that no matter what class you are you will most likely not survive 2 enemy players of the same level.

Quote:
Classes in general are also very limited. You get a choice between basically 8 classes, and that is where the choices end.
I think Aion took the right approach with making 8 original classes rather than 24 washed up wanna-be different classes. It also makes the game more balanced.

Quote:
Each class has a specific playstyle and this can't be changed. You unlock more skills to buy as you level, but every single person who plays that class gets the same exact skills. There are no feats, or talents, or attributes to spend to customize your character or make it unique. Every single Gladiator will be the exact same as every other Gladiator, the only difference between players is their gear, and depending on the gear that is a marginal difference at best.
Not true. Look up Stigmas, mana stones and god stones.

Quote:
There is no endgame content. There are no instances, raids, guild cities, or citadel battles as of yet. They say they will add them, but I wouldn't count on that being any time soon. Basically the endgame content is grinding up your crafting level so you can have marginally better stats on your gloves than someone else, or farming lowbies in the Abyss for your PvP gear.
1.5 patch anyone?
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Old 07-03-2009, 11:08 AM   #8 (permalink)
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Originally Posted by NativityInBlack View Post
Couple:

1) This review is based on 1.0, we will get 1.5 in the USA - don't mind it theres so many instances comming in just check the notes.

2) It's a lie the cap in the Chinese was 45. He did not play 1-50.

Yea, I was going to edit that into my post but bleh. I left out that important info that Chinese Aion is max'd out at lvl 45 atm. :x

Thanks for pointing it out.


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Old 07-03-2009, 11:09 AM   #9 (permalink)
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And fanboys rush to NCsoft's defense.

Yea because he missed out on 5 lvls apparently means you can override his opinions as a nub who played 1~25 beta. My god how dare he taint your divine Aion fantasy.

This is just how it is. Were you expecting any different? L2 PvP was gear/lvl 1 button smash. Aion is going to be exactly the same.

Some people just like things simple and those people are what Aion will cater.

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Old 07-03-2009, 11:11 AM   #10 (permalink)
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Nice analysis Shanni. Yea the whole 1.0-1.5 difference is a HUGE difference.

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Old 07-03-2009, 11:13 AM   #11 (permalink)
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And fanboys rush to NCsoft's defense.

Yea because he missed out on 5 lvls apparently means you can override his opinions as a nub who played 1~25 beta. My god how dare he taint your divine Aion fantasy.

This is just how it is. Were you expecting any different? L2 PvP was gear/lvl 1 button smash. Aion is going to be exactly the same.

Some people just like things simple and those people are what Aion will cater.
Not a fanboy. Just stating the obvious.


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Old 07-03-2009, 11:16 AM   #12 (permalink)
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Quote:
Originally Posted by elliot View Post
And fanboys rush to NCsoft's defense.

Yea because he missed out on 5 lvls apparently means you can override his opinions as a nub who played 1~25 beta. My god how dare he taint your divine Aion fantasy.

This is just how it is. Were you expecting any different? L2 PvP was gear/lvl 1 button smash. Aion is going to be exactly the same.

Some people just like things simple and those people are what Aion will cater.
Hey good job!

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Old 07-03-2009, 11:37 AM   #13 (permalink)
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My only negative review so far is I keep having to beat up cute, little, hybrid creatures...

I had a nightmare last night that I walked out my backporch and saw an Angel beating the **** out of my dog then picking a fight with a rabbit.

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Old 07-03-2009, 11:44 AM   #14 (permalink)
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Quote:
Not going to be what most people think.
By: A Customer Date: Saturday, Jun 27, 2009
Let me start off by saying that I have played the Chinese Beta and Official release as well as the North American Beta. I heard the hype, I was right there with it and I thought this game was it. After playing it from 1 to 50 that opinion was changed, however. The game is very smooth, it runs very well, has beautiful graphics and animations, as well as a very easy to use and clean HUD. Combat controls are also very easy to pickup and the combat is very fluid. Wings look cool and flying is very fun, and the main story quest chain is fairly interesting. That, however, is about where the good points end. Water kills you, period. If you can't stand up in it, you will die. Also, flying is neat and all, but not when it is restricted to about 1/5 of the areas in the game, and you only have a 60 second to 2 minute fly time depending on what wings you have an what level you are. Leveling is very slow and very grindy. You can tell this was imported from an asian market. Almost every quest in the game is a go and kill, or a go and gather quest. There is never enough per level to get you to the next level anyway, after about level 20 you will be stuck grinding for the rest of the game. It starts out easy and fast with lots of quests, but quickly turns into the same old grind your character level, then grind your resource gathering, then grind your crafting type game as Lineage 2 and various other Asian based MMORPG titles. The game is extremely linear. You will be in the same exact areas from start to finish no matter which character you make, doing the same exact quests. It's like an RPG on rails, you have no opions of where to go to level, it's basically one area per level set, and one area only. Once you make one character and take it to max level, you will have seen the entire game. You won't even see new content if you reroll as the other race, much less just make a new class of the same race. Making it even worse is the fact that at level 25-30 everyone gets thrown into the Abyss, which is basically a giant Black Hole with lots of floaty rocks of resource nodes and mobs. Everyone, Elyos or Asmodian, is there from level 30-50 grinding and ganking or getting ganked. So basically there is half a game's worth of zones, which are the same zones for each race just with different textures (don't believe me? look at some side-by-side screenshots) and then at the halfway level mark everyone gets thrown into a giant void to kill, be killed, and farm resources. There is no such thing as PvP balance in this game, which is stupid considering it is supposed to be a PvP centric game. A few classes have the obvious advantage in every situation. If you are any other class and don't have a level advantage of at least 10, you will stand no chance. Certain classes can even take on groups of 5 or more other players, all 5-10 levels higher and still win. I'm not going to name these classes, in order to keep them from being abused any more than they already will be. Classes in general are also very limited. You get a choice between basically 8 classes, and that is where the choices end. Each class has a specific playstyle and this can't be changed. You unlock more skills to buy as you level, but every single person who plays that class gets the same exact skills. There are no feats, or talents, or attributes to spend to customize your character or make it unique. Every single Gladiator will be the exact same as every other Gladiator, the only difference between players is their gear, and depending on the gear that is a marginal difference at best. There is no endgame content. There are no instances, raids, guild cities, or citadel battles as of yet. They say they will add them, but I wouldn't count on that being any time soon. Basically the endgame content is grinding up your crafting level so you can have marginally better stats on your gloves than someone else, or farming lowbies in the Abyss for your PvP gear.
sounded like a wow fanboy, lying in the first sentence so probably the rest is also just his imagination

/flameshield
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Old 07-03-2009, 12:04 PM   #15 (permalink)
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L2 PvP was gear/lvl 1 button smash. Aion is going to be exactly the same.
someone counter this :'|

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