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| Aion Discussion Is it about Aion? It probably goes in here. |
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#31 (permalink) | |
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Star Officer
Join Date: Jun 2009
Thanks: 0
Thanked 2 Times in 2 Posts
Character: Brascus Vondraken
Class: Gladiator
Legion: Grand Theft Shugo
Race: Asmodians
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#34 (permalink) | |
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General
Join Date: Jun 2009
Location: Miami,FL
Thanks: 0
Thanked 2 Times in 2 Posts
Class: Cleric
Legion: Knights Draconus
Race: Elyos
Server: Zikel
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Quote:
but i dont know been enjoying the content and quests so havent skiped any only standard quest 1 of them i skiped >.< |
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#35 (permalink) | |
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Star Officer
Join Date: Jul 2008
Location: Budapest, EU
Thanks: 0
Thanked 0 Times in 0 Posts
Class: Cleric
Race: Asmodians
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Quote:
Also you need to do all campaign quests to see your character's story unfold. |
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#37 (permalink) |
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Star Officer
Join Date: Jun 2009
Location: EU
Thanks: 0
Thanked 0 Times in 0 Posts
Character: Shanni
Class: Cleric
Race: Asmodians
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I don't know about you guys, but I enjoy making tons of alts. However, when leveling yet another character, I enjoy the killing, gaining experience, gaining levels and using new spells rather than reading new quests from new NPCs that try to make up yet another reason to kill 10 NPCs.
Even in games with tons of quests and different zones for each level like WoW, I follow the same leveling route every time because it simply doesn't take me ages to figure out what to do, where to go and how to get there and I can get right down to actually doing it. How are the zones different anyway apart from scenery? So for my part, I don't mind linear zones for low levels. Last edited by Shanni; 07-04-2009 at 06:07 PM.. |
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#38 (permalink) | |
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Human
Join Date: Jul 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Race: Elyos
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#39 (permalink) |
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Human
Join Date: Jun 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Race: Asmodians
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it follows almost every mmorpg style.. alot of other mmo's were linear.. and your not on the same road the whole time? you can jump around if your with a group and do higher level quests in another area.. but i can see where your coming from.. + the other channels help limit some of the traffic flow through the rest of the game so if you cant finish a quest try a different unpopulated channel and maybe it will make it easier for you to finish that quest... i know i was having a hard time with the gather quests at the beginning of the beta..
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#40 (permalink) |
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Daeva
Join Date: May 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Class: Templar
Race: Elyos
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The game is not even out yet. If you want to compare to WoW then compare to WoW at release. VERY different story there compared to all the years of improvement they have done. I don't get how people forget how terrible WoW was at release, the current game doesn't even resemble what it was back then. Now take AION and try to consider all the improvements already then look down the road 4 years, I seriously doubt it will be the same as it is now. MMO's really have not been anything at release, a major contributor to people going back to WoW, they don't want to wait another 4 years for a developed game, they want it to be just as good as a finely tuned game. Even WaR has been highly improved over the grind and lack of end game at release, not much but it has been. Could the game being linear be an area that is improved? of course, however don't expect perfection at release, especially in this genre.
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#41 (permalink) | |
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Lieutenant
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Is Aion linear? Yes. Does it matter? No. Will they add stuff to relax the levelling? Without a doubt. __________________ ![]() |
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#42 (permalink) |
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Star Officer
Join Date: Jun 2009
Location: Philadelphia,PA
Thanks: 0
Thanked 0 Times in 0 Posts
Character: TheCleric
Class: Cleric
Legion: PirateLords
Race: Asmodians
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P.S
by linear i mean "Follow the yellow-brick road" for your next quest. Linear DOES NOT MEAN: Grinding. or Quest based. by all means, have quests....but dont make the quests follow a damn road (or general road area). it gets boring...fast |
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#43 (permalink) |
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Officer
Join Date: Jun 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Race: Elyos
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It's not just the quest flow. There is minimum exploration feel to Aion due to the size/design of the zones and mob density (designed to support the quest flow). It is an extremely linear experience. Even in the abyss, it feels really compact and artificial. There's little exploration feeling, every bit of ground is packed to the gills with stationary mobs. There's a lack of "world" feel to the game imo.
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#44 (permalink) | |
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Lieutenant
Join Date: Dec 2007
Location: UK
Thanks: 31
Thanked 2 Times in 2 Posts
Character: Osred
Class: Spiritmaster
Legion: Mystical Awakening
Race: Asmodians
Server: Perento
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Captain Common sense! Read the quoted post!
__________________ Osred: Lord of Moustaches, Duke of Beards, Fashion Master of Mystical Awakening. Quote:
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#45 (permalink) |
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Officer
Join Date: Jun 2009
Location: Cloud 9
Thanks: 0
Thanked 0 Times in 0 Posts
Character: Karasu
Class: Chanter
Legion: LF - NA Asmo Legion
Race: Asmodians
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you can just switch channels so you dont have to worry about to many people leveling on top of you
__________________ ![]() Sig By Naybewon |
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