|
|||||||
| Register | Blogs | FAQ | Members List | Calendar | Search | Today's Posts | Mark Forums Read |
| Aion Discussion Is it about Aion? It probably goes in here. |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#6 (permalink) |
|
General
Join Date: Jun 2009
Location: London, England
Character: Bowtox
Class: Ranger
Legion: Semper Dius
Race: Elyos
Server: Perento
|
No because then it will end up like WAR was in the beginning.
Anyone else remember battlegrounds where healers would sit solo and heal the DPS'ers and get a huge amount of points for seemingly nothing? __________________ ![]() |
|
|
|
|
|
#7 (permalink) |
|
Star Officer
Join Date: Jun 2009
Location: Iowa
Character: Milena
Class: Chanter
Legion: Xen of Onslaught
Race: Elyos
Server: Zikel
|
I do like the feeling of content thrown my way when that enemy can't kill his prey cuz I'm up on the hill dropping heals all over his target.
|
|
|
|
|
|
#9 (permalink) |
|
Star Officer
|
As I stated in GoldenTiger's discussion about this topic. I honestly don't believe healers should be rewarded for healing a player outside of the group they are in. All it will simply do it cause healers to spam a heal a player before that player manages to kill a enemy of the opposing faction to gain some easy AP. Besides adding a limit to how much a player can gain from this method still won't help. You're still giving free AP to a player every time he or she is capable of gaining AP via healing a player outside the group.
Some people might not enjoy me saying this, but from what I read in GoldenTiger's thread about this people are just being greedy. They won't heal people outside the group unless they get a reward for it, I mean really? __________________ Final Fantasy XIV Core - Final Fantasy XIV Fansite
FFXIVCore.com on Twitter FFXIVCore.com on Facebook Last edited by Gyli; 07-09-2009 at 04:08 PM.. |
|
|
|













Linear Mode
