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Old 07-09-2009, 10:25 PM   #1 (permalink)
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v1.5: 1 abyss mob = 100+ abyss point?

Quote:
Originally Posted by Riku View Post
china has an older client version so AP farming on NPC is the most effective way (you only get 13ap's from mob's). In later patches this will change and you will get less from NPC's and more from mobs and pvp (13ap to 150-175ap per mob) and also stigma shard drop's will increase in rate and amount.


Can someone verify this?????
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Old 07-09-2009, 10:44 PM   #2 (permalink)
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100+ seems too much. i really what he said is true
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Old 07-09-2009, 10:53 PM   #3 (permalink)
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Old 07-10-2009, 12:00 AM   #4 (permalink)
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So to farm this would take 6148 MOBs solo grinding assuming you don't get ganked at any point especially late in the process where 1 death can cost you 5k AP.

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Old 07-10-2009, 12:02 AM   #5 (permalink)
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WHat exactly is the difference between NPC and mobs? arent mobs NPCs?
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Old 07-10-2009, 12:05 AM   #6 (permalink)
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yea i'm a little confused aswell :S
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Old 07-10-2009, 12:06 AM   #7 (permalink)
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A mob (short for mobile or mobile object) is a generic term for any non-player entity whose primary purpose is to be killed for experience, quest objective, or loot.

An NPC (Non-Player Character) is any character you encounter and interact with in a game that is not controlled by other human players — they are generated and controlled by the game server.

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Old 07-10-2009, 12:07 AM   #8 (permalink)
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NPC's are the guards at towers, artifacts, and fortresses.

Mobs are usually either the humanoid ghosts, the elementals, animals, or Draconian mobs.
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Old 07-10-2009, 12:07 AM   #9 (permalink)
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In C-Aion when I killed mobs in the abyss I would get something like 31 ap a kill and like 150 for a pvp kill >>
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Old 07-10-2009, 12:09 AM   #10 (permalink)
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Quote:
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NPC's are the guards at towers, artifacts, and fortresses.

Mobs are usually either the humanoid ghosts, the elementals, animals, or Draconian mobs.
ohh ok, thanks
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Old 07-10-2009, 12:12 AM   #11 (permalink)
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WHat exactly is the difference between NPC and mobs? arent mobs NPCs?
In general they are the same, however in the abyss the NPCs are the elite guards for the opposing side. You have the regular creature mobs: trees, flame elementals, slimes, etc etc etc which all used to give 15-19 abyss point depending on lvl diff and your abyss rank.

NPCS: Opposing faction elite guards - They give quite a bit more abyss points
Balaur related draconic non elites - slightly more abyss points? I dont recall but these "mobs" are the ones that give 25% xp bonus compared to mobs of the same lvl in abyss or outside.
Balaur elite guards - hits like a truck , no idea how much abyss points they give since I've never killed one.

Oh and 100 abyss points for regular or even the draconic mobs would be a x5 boost O.O
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Old 07-10-2009, 12:18 AM   #12 (permalink)
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Quote:
Originally Posted by Wisemage View Post
WHat exactly is the difference between NPC and mobs? arent mobs NPCs?
NPC are generally stationary and are harder to kill due to the fact that they are placed as guardians of a specific location and often pull in duos or trios unless CC is used. Think of them in terms of an outdoor dungeon, always in the same locations patroling a set area. Very often they are elites. In Aion they would be fortress guardians, artifact guardians, or patrols around the area of a outdoor boss or named NPC.

MOBs are random spawns in various locations not usually linked to other MOBs so you fight mainly singles, generally farmable wandering over a wide area with generalized rather than specific pathing.

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Old 07-10-2009, 12:44 AM   #13 (permalink)
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You guys type way too fast!

By the time my post went up four others had managed to get their answering posts in.
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Old 07-10-2009, 01:17 AM   #14 (permalink)
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So what's this now? Mobs are going to give as much AP as Elyos?
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Old 07-10-2009, 01:29 AM   #15 (permalink)
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Pretty sure riku's referring to the korean test servers.
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